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foxtrot1787

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About foxtrot1787

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  1. foxtrot1787

    Arma3 - AGGRESSORS

    no cant add attachments for some reason. tried chrome firefox ie
  2. foxtrot1787

    Arma3 - AGGRESSORS

    Hi all I have this error on the CAF aggressors mod. https://www.dropbox.com/s/mlpc7aqi08iv1nl/agg.7z?dl=0
  3. foxtrot1787

    Help with Thirsk island mod

    Iv install AIA and its sorted the issue :) i have another with another mod lol
  4. foxtrot1787

    Help with Thirsk island mod

    yeah these are the ones causing me to get the errors.
  5. foxtrot1787

    Help with Thirsk island mod

    Got all my mods from armaholic. I just downloaded the mods required for that mission in the screen shot. am i missing some others do you think
  6. Hi all im trying to play some missions on this mod but it wont let me. Iv tried re-downloading the mod but i keep getting the error below. Can anyone help. Hope this dropbox link to the screen shot is ok: https://www.dropbox.com/s/k09pj5vpup3dr36/arma3%202014-09-22%2020-16-26-01.7z?dl=0 the messgae is you cannot play/edit the mission it is dependent on downloadable content that has been deleted.thirskw_fix
  7. It works fine for Players but as soon as you have AI on your team the loadouts dont apply. Crap when you make maps for two players with ai squads that need certain kit for the mission like night op gear.
  8. Just to keep this thread up to date. the code provided in this thread works but only if the unit selected is a Playable unit. Iceman is looking into this. I.e the loadouts will only load for human players not ai units. So if you have a squad and your the team leader only the loadouts will apply to you so if you get killed and switch to a ai unit he will have is default gear. ( not ideal if your on a night op mission)
  9. foxtrot1787

    Loadout at briefing

    Yeah same issue. there no gear/inventory option at the briefing screen. Used to be
  10. Scrap that still doesnt work. even on dedicated.
  11. Wow. If i create a second Client2.sqf and execute it client.sqf. It adds the loadouts to the remaining team members and this seems to work. ---------- Post added at 22:00 ---------- Previous post was at 21:33 ---------- Lolz works fine in the editor. Multiplayer. ALLLLLL NAKED. Joke this game
  12. no but i play with one other friend and we have our own ai units. If you download and look at my mission example you will see what i mean
  13. defo named correct. works fine with the first three units.
  14. ok i appreciate your time tho :)
  15. Ok iv removed the ones i dont need so i have two functions and 2 loadsouts. But still the same issue so i must be missing something. How about my other mission example?
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