doubledplayer
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Eden editor Module "show info"
doubledplayer replied to doubledplayer's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Okay i apologise if i came across you in a rude way shape or form or even agressive but its just mind numbing to figure out how to synch modules or how to get them to work if they are not standalone and beg your pardon again -
Eden editor Module "show info"
doubledplayer replied to doubledplayer's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That is not the point. Even when they were released back then you could click on show info but what grinds my gesrs is even with the bohemia module setups. Alive and ace and many others had this show info the bohemia ones had them as well that reply of yours has 0 content and shows the obvious and is from my perspective kind of a mockery to me -
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Hayo i hava a quick question about the eden editor. I was making some missions just for fun and noticed when i was trying to get the defend gamemode to work that the "show info" button is nonexisting... that leads the question: do i have to watch a youtube video/ read the wikis about that each time for each module ( for example alive and ace as well) or am i just missing out on something here? for those who arent familiar with what i mean https://community.bistudio.com/wiki/Category:Arma_3:_Editor_Modules the first little picture in this site is showing exactly what i mean
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Hello there, i have read on the ace3 doc that if you use ace_captivestatuschanged To listen for a unit being freed/ cuffed but i cant seem to get it working everytime i use the code its telling me its missing ; or if i use [_unit2, _state(false), _reason (“SetHandcuffed” or “SetSurrendered”)] its telling me a ] is missing and i dont know where or how. if anyone has gotten this to work please let me know :)
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how can i finalise a Sector?
doubledplayer replied to doubledplayer's topic in ARMA 3 - MISSION EDITING & SCRIPTING
bump`? please :3 -
"Add a contested sector. Side with the strongest force within the area (calculated by number and type of the units) will be capturing it. Delete or disable the sector module to 'finalize' the sector. Once done, capturing will be disabled and the last owner will retain the control forever." - WIKI !DELETE OR DISABLE THE SECTOR! HOW am I supposed to do this? It would help a LOT if you post a video or a screenshot