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tooqik

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About tooqik

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  1. tooqik

    Raptors, Zombies and more!

    Happy to be able to help out. Keep up the great work. Love your enhanced movement mod also.
  2. tooqik

    Raptors, Zombies and more!

    Hi bad benson, Firstly, thanks for the hard work and awesome mod, love it. I had the same issue as reported by khaosmatical and thought I'd have a look at your code to see if I could fix the issue. The problem reported appears to be related to the following line of code in babe_raptors\config.cpp: class States { class babe_raptor_Stop: StandBase { ... variantsAI[] = {"babe_raptor_Idle",0.05,"babe_raptor_Walk",0.05,"babe_raptor_Sprint",0.05,"babe_raptor_TurnL",0.02,"babe_raptor_TurnR",0.02,"babe_raptor_Die",1,"Unconscious",1}; ... } I'm not overly familiar with BIS scripting so I had a look at the BIS wiki to find out what variantsAI[] does and how it is used. The first thing I noticed was that the value of all the animations should total 1 - the code above totals 2.19. I could also not work out why you would need to have either the "babe_raptor_Die" or "Unconscious" animations selected randomly for an idle raptor, so I removed them and changed the code to the following: variantsAI[] = {"babe_raptor_Idle",0.26,"babe_raptor_Walk",0.25,"babe_raptor_Sprint",0.25,"babe_raptor_TurnL",0.12,"babe_raptor_TurnR",0.12}; Testing the above change has removed the reported issue. It also removed another issue I found where a raptor attacking a stationary vehicle would randomly fall over, only to get up again, start attacking the vehicle again and randomly fall over again....and so on. It's possible that the change I made above isn't 100% accurate for what you're trying to achieve but I hope it helps you in addressing the issue.
  3. I have the same problem with all Wasteland servers which I've been unable to resolve since starting to play Wasteland. Any non-Wasteland server is fine. My PC specs are as follows: AMD FX-8350 ASUS Crosshair V Formula eVGA GTX 670 2GB FTWs in SLi 32 GB G.Skill Trident X DDR3-1600 RAM Windows 7 Patriot Wildfire 120GB SSD What I've tried so far to resolve unsuccessfully: Update all GPU BIOS to latest Update all Windows drivers Tried older and newest Nvidia drivers Disabled SLi Disabled PhysX Run single GPU Run single stick of 8GB RAM and dual 16GB RAM Overclocked CPU Tried all combinations of startup parameters eg. -cpuCount, -exThreads, -winxp etc. Changed video configuration from lowest to highest and everywhere in between Changed sound configuration Played on Wasteland servers that don't have BattEye installed Tried seperate ethernet card Reinstalled Windows and all game files Tried a RAM disk Tried different DSL modems, phone sockets and ethernet cables And as a final test I've tried playing Wasteland on another computer built from spare parts with Windows XP, AMD Athlon X2 5000+, MSI motherboard, eVGA GTS 450 1GB, 4GB Corasir DDR2 RAM. Without fail I still get a stutter EVERY 10 seconds on Wasteland servers. This stutter gets progressively longer the longer I stay on the server. It starts as a 2-3 FPS drop and increases to about a 15+ FPS drop. Given the amount of testing I've done I can only surmise that the problem is either my internet or something specific to Wasteland itself. Given that others have seen this issue I'm inclined to lean towards the problem stemming from the Wasteland mod, but the fact that not everyone has it means it's a combination of Wasteland and user hardware/software/configuration. Does anyone here know what the Wasteland mod does every 10 seconds that could be causing this issue?
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