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Fulcrum90

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Everything posted by Fulcrum90

  1. Hello! Im looking for a list of all released soviet jets, in their newest version. I normally look on armedassault.info for addons, but I think I saw a MiG-29 somewhere that wasnt on there. So to not take any chance, can you tell me which jets are available in addon form? Im talking about stuff like MiG-15, -21, -23, -25, -29 and 35, and of course the Sukhoi family. I also cant find this MiG-25 / MiG-31: Was it ever released? Thanks in advance!
  2. Fulcrum90

    Reality Check

    I would be happy if someone from BIS finally adressed all the unhappy fans. Maybe announcing some kind of roadmap for additional content. (Doesnt have to be free, Im willing to accept that we only paid for improved gamplay + graphics). But at the moment it looks like "at some point" we will get the campaign, propably the F-35 will be reintegrated...And then what?
  3. I dont care about the development process, but as a customer who already paid money I have the right to critizise the endproduct. And the endproduct is severly lacking right now. It just breaks immersion for me when every faction has the same vehicles, or when I see bullshit like the MLRS turret on a Merkava chassis, that still has the retainers where the original MLRS turret rests on the drivers cabin. But the "Merkava MLRS" has no drivers cabin . So its really proof that BIS just copied and pasted shit together. And that is 1. Not the quality Im used from BIS 2. Not the quality I want to see in an immersive combat simulator.
  4. Yes exactly, thats what we want 100 vehicles and 200 weapons, thats what everyone writes. You cant even read the posts above you -_-
  5. Exactly. Im already very disappointed that ArmA 3 will have the fewest vehicles of any ArmA release, but I could accept that if we had diversity. But lazy copy & pasting of turrets and other vehicle parts to create new ones? No, that is unacceptable. Every ArmA release had clearly distinguishable factions, which was a huge factor of immersion. Imagine Operation Flashpoint, with no T-80 or T-72 tanks. Instead Soviet Abrams! Oh I can hear the fanboys screaming "BUT ITS THE FUTURE!!!!". Yeah come on. Even in 2030 thats not going to happen.
  6. Fulcrum90

    Reality Check

    And with WHO would you play if everyone had different addons? Oh and: Sorry, but you have NO idea. That might have been true during OFP times, but a high quality model with high quality textures (Yes thats not easy to pull off as well). We are the tons of "high quality addons" for ArmA 2? Hm? Compared to OFP there arent many.
  7. Fulcrum90

    Reality Check

    And with what would you play? One soldier, one gun and one jeep? Wow, thats what made OFP so special... -_- Thing is, they actually did already improve the gameplay. I love how smooth and immersive the controls feel like, nothing compared to OFP, ArmA 1 + 2. But sorry, I cant accept an empty game were every side uses the same vehicles. Future or not, Israeli Merkava tanks used by both sides with different turrets? Oh come on. I know they had to relocate resources because of Dayz, but why dont they just work on it another six months?
  8. Ha when I bought it I was like 30 Dollars? For a complete ArmA game? There has to be a catch to it... Well now we know the "catch" -_-
  9. Fulcrum90

    Reality Check

    Oh really? Hm lets see what information you come up with. "Not really" and "probably". Awww...Well that was a dud ;) Thank you! I also play it by the way. And I am very disappointed. As is my clan. My buddies were pretty much flabbergasted when I told them it will be released next week with no additonal content :(
  10. Fulcrum90

    Reality Check

    I wonder if the whole 2030 scenario had something to do with the lack of content. That way they had to "invent" vehicles from the ground up. Maybe after two modern ArmAs it could have been time for another Cold War ArmA. I liked the Soviet stuff. Either you are the biggest fanboy ever or just incredibly naive O_o Does Xbox One ring any bells? You know, when Microsoft had to listen to its customers because otherwise they would have experienced a serious sales drop? And that was one of the biggest corporations in the world, who even without changes would still have sold a fuckton of units. Bohemia is not big, the ArmA series always had a comparable small amount of fans. And now around 50% of those fans are not happy. Yeah....
  11. You are just like that Microsoft PR guy during the Xbox One shitstorm. "What you are not happy with DRM and Always On? No problem! Just keep the Xbox360!!!" "What you are not happy with only on plane and no diversity in vehicles? Just keep playing ArmA 2!!!" Yeah it doesnt work that way. People will look for other games, and may be hesistant to buy DLCs and ArmA 4.
  12. I am disappointed and very happy about ArmA 3...Sounds strange, but thats the way I feel. I am very happy about the graphics and gameplay. FINALLY ArmA no longer has that strange detached feeling when controlling your soldier, instead the controls are smooth and direct. Also the other gamplay mechanics, walking, shooting, driving, flying, everything feels so immersive. However to fully enjoy all these things we need "toys" to play with, we need something to shoot, drive and fly with. And there I am very disappointed in ArmA III. It just all feels so unfinished. Never before had an ArmA game fewer vehicles, and those we have are very interchangeable. Altis looks great, but its a desert island. What happend to the big forests of past games? Tankfully I only bought the 30$ version. Ill wait what happens, maybe the community will release a big addon pack, maybe BIS will release some DLCs. But until then I wont bother with ArmA III.
  13. Fulcrum90

    Relax... just breath...

    While the mature people are happy with an empty game? O_o No sir. You are the butthurt one.
  14. I really miss the large forests. OFP was the first game that introduced big, immersive forests, for me they were always a trademark of the series. And now they have been largely replaced by deserts and plains? I really dont like that.
  15. Fulcrum90

    Why no SAM sites?

    I was referring to the complaints YOU mentioned. And those were (apparently) directed at ArmA 2 stuff in OA...So your argument is the invalid one. :D Well of course they are not essential. However I I and several posters made it clear that SAMs are kind of a major factor in modern warfare. This whole thread isnt really an "Addon Request" thread, I just wanted to point out how weird it is that such an essential military asset is absent. Turn on the TV, and they are just discussing what to bomb in Syra: Chemical plants, command & control centers, airports and SAM sites. Chemical plants are kind of unique targets to Syria, but the other three appear in like every modern war ever. Thanks.
  16. Fulcrum90

    Why no SAM sites?

    That sentence makes no sense. You seem to like elaborate sentence structure and fancy wording, but please, we have to read it. Anyways, just as with DM my point stands:
  17. Fulcrum90

    Why no SAM sites?

    And??? I really dont see your points. You would rather have BIS cut content then reading some complaints??? O_o
  18. Fulcrum90

    Why no SAM sites?

    Yeah I dont see the problem. You basically just constructed 100 problems without anything to back your claims up. So far the thread was full of people agreeing with me and liking the idea of a SAM site as a mission object. Also you cant compare AVLBs, stand-off missile and landing craft to SAMs. SAMs play a major role in EVERY conflict, as said multiple times, they are THE target for airstrikes. Landing crafts? When were they used the last time? Bay of pigs maybe?
  19. Fulcrum90

    Why no SAM sites?

    Yeah you are actually kind of right....Though I asumed we had more jets than that. But that makes even less sense! As I said, Altis is an island, and no jets? No transport aircraft? But thats getting of topic. Also my main point was SAM sites not as a weapon to be used against jets, but as a mission objective. I want to target SAMs by night with my special forces teams, Im sick of using some random junk or these pathetic Stinger launchers as a stand-in. By the way, the SA-2 addon from "Gulf War Crisis" is open source. Come on BIS, slap some fancy textures on it, then ask the Swedish guys very nicely for their Hawk! :D
  20. Fulcrum90

    Why no SAM sites?

    Exactly, whenever we made a mission on our CTI server one of the targets was "take out that SAM site". And then we just put some junk at it as a replacement. Also, Altis is an island, an island at war and no SAMs and AAA? That doesnt make any sense. I dont understand why BIS doesnt just put together a simple, non functional object. Just take a missile on put it on a launch pad, maybe a radar station to go with it. Like in this 10 year old OFP addon:
  21. Fulcrum90

    Relax... just breath...

    ++++ So far I have seen much criticism, but hardly any of it was "hate" or "butthurt". Instead these two words get immediatly thrown by fanboys who cant accept that not everything BIS does is happy-happy joy-joy. Lag on Altis, only one plane, copy & paste vehicle parts, only a few vehicles and objects even comapared to Operation Flashpoint...Combined with the release NEXT WEEK people are actually allowed to be somewhat upset.
  22. Fulcrum90

    Why no SAM sites?

    Well the SA-2 Guideline which is like the AK-47 of SAMs has indeed "up to" 400km....But minimal 7km, which is already makes more sense. But Im not really talking about actually using them...As DM has pointed out: ArmA II had a non-functional radar as a target and mission object. Thats also my line of argument, why not include a SA-2 site as an object? Again, SAMs are together with bridges and command & control centers THE military target in any bombing. Just watch the news about Syria, or any bombing at all. For me having no SAM sites to include is really a bit like having no tanks or machineguns. (Well of course its not the same, but I just want to point out that for me SAMs are just inextricably tied to modern warfare)
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