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Fulcrum90

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Everything posted by Fulcrum90

  1. Fulcrum90

    2 CAS Aircraft remain unknown. What if?

    Please no F-35, or at least not solely. And yeah, no reskins as well. I remember RKSL Rock (the guy who made the Typhoon) once doodling around and creating a hypothetical chinese stealth-fighter (I think it was when no one knew how the J-20 actually looked like). BIS should just pay him to create a bunch of planes for them, I trust him way more to come up with some quality content than Bohemia "Lol just reskin it" Interactive.
  2. Hi I have a strange error, and Im pretty sure its my fault because its so obvious, but still: All Typhoons work perfectly, including the optional skins like Luftwaffe etc. BUT if I select the British SR1 Typhoon there seems to be a missing texture: http://s7.directupload.net/images/130927/rx69pch5.jpg http://s1.directupload.net/images/130927/ksbqlg7o.jpg Any ideas? Again, its only the British SR1. SR2 and every other plane has no texture error.
  3. Since we are already talking about SAMs and stuff: I remember I had a tracer mod that enabled realistic anti-aircraft cannon tracers for the Shilka and other AA-vehicles, making it look more like this: (Instead of the giant green "blobs" ArmA has). Anyone remember this mod?
  4. This is a completly new MiG-21, with an accurate cockpit. I think the "old" MiG-21 that was released was an OFP-port and had a very strange cockpit with two MFDs from the Harrier (I dont know if that was the same as yours, I only saw the one in the PRACS Takistani pack). Citizensnip is currently working on multiple planes that so far only existed as OFP-ports, like the MiG-23 or Su-24. Anyways, keep a close eye on flashpoint.ru. Citizensnip releases most of his stuff here as well (like his Syrian MiG-23 or Su-15), but some stuff is only hosted over there (Like the MiG-25 or the Yak-28). Its all high-quality, with detailed cockpits. He hasnt released any of his SAM stuff though. But he really has a lot in the pipeline: His MiG-21: http://s002.radikal.ru/i199/1212/08/c02c3078d014.jpg Detailed MiG-21 cockpit: http://s001.radikal.ru/i196/1302/77/ec1a6bdb7b4c.jpg S-125 SAM: http://s57.radikal.ru/i158/1303/6c/b6d671876262.jpg Folded SAM Radar: http://i022.radikal.ru/1303/63/aac1fb86edd5.jpg
  5. Fulcrum90

    ArmA III is a good game!

    You want a huge circlejerk about how awesome and flawless the game is? No critics allowed? You are a joke.
  6. Fulcrum90

    Where is going ArmA III?

    I agree with metalcraze, I dont have to compare ArmA III to Arrowhead. It has fewer content than even vanilla ArmA II. But the amount of content is not my main problem, its the quality. In every ArmA series including OFP there were two easily distinguishable factions, each utilizing their own set of unique weapons and vehicles. Now we have two factions that are pretty much the same, using reskins and Frankenstein-vehicles.
  7. Fulcrum90

    Potential DLC Ideas and Proposals

    In my opinion ArmA III falls short content-wise in three areas: 1) No planes (Especially Non-CAS planes...We finally have beautiful 3D clouds, but nothing to explore them) 2) No unique enough OPFOR with really distinctively different equipment 3) No military "doodads". Stuff thats easily forgotten, but appears in every modern conflict. (SAM sites, radar stations, bunkers...). As a proof how important point 3) is I created a little "story" in the Screenshot thread, using only Non-CAS planes and ground objects. I know ArmA is supposed to be an Infantry simulator, but still you could create hundreds of missions and stories with those objects and planes! http://forums.bistudio.com/showthread.php?73572-ArmA-II-amp-OA-Photography-I-No-images-over-100kb-Pictures-only-NO-comments&p=2515438&viewfull=1#post2515438
  8. In my opinion ArmA III falls short content-wise in three areas: 1) No planes (Especially Non-CAS planes...We finally have beautiful 3D clouds, but nothing to explore them) 2) No unique enough OPFOR with really distinctively different equipment 3) No military "doodads". Stuff thats easily forgotten, but appears in every modern conflict. (SAM sites, radar stations, bunkers...). As a proof how important point 3) is I created a little "story" in the Screenshot thread, using only Non-CAS planes and ground objects. I know ArmA is supposed to be an Infantry simulator, but still you could create hundreds of missions and stories with those objects and planes! http://forums.bistudio.com/showthread.php?73572-ArmA-II-amp-OA-Photography-I-No-images-over-100kb-Pictures-only-NO-comments&p=2515438&viewfull=1#post2515438 So please BIS...Im absolutly ready to pay money for additional content via DLCs, but you have to talk to us. Give us a "roadmap" of what to expect. And please consider my list of content.
  9. You are right, I think there were indeed enough threads saying that content is "missing". But these were full of flaming, general arguing, and hardly any constructive feedback. Therefore lets get a bit constructive: You think content is missing? Allright, WHAT is missing? What should be the focus of the DLCs?
  10. Intercepting a SR-71 Blackbird with the MiG-25 Foxbat. Or: Hey BIS! Even Non-CAS Planes can be fun! Give us some for ArmA III! Soviet SAM site detects incoming plane. The operators are unable to identify it and are confused by its flight characteristics. So they decide against the use of their S-75 missiles and instead contact the nearest interceptor base. http://s1.directupload.net/images/130925/rzqvp96o.jpg A MiG-25 takes off to investigate the strange contact. http://s1.directupload.net/images/130925/bn7yjnzh.jpg http://s7.directupload.net/images/130925/ja7m6emh.jpg http://s14.directupload.net/images/130925/zu2fhj5w.jpg http://s7.directupload.net/images/130925/ufqzzecs.jpg http://s14.directupload.net/images/130925/hqnf94g9.jpg http://s7.directupload.net/images/130925/wcmlqqeb.jpg Interception of the NATO spy plane...Its a Blackbird! No wonder the SAM site was so confused. http://s7.directupload.net/images/130925/xo3yscfo.jpg Oh Hello! http://s1.directupload.net/images/130925/4idfklcv.jpg
  11. Meanwhile much more...I did some digging, asking, and googleing, and while Im not supposed to post direct links: Go check out russian forums! They have tons of addons ready or nearly complete I never saw around here! http://s7.directupload.net/images/130922/a8xq6a28.jpg http://s1.directupload.net/images/130922/omwnc8dp.jpg http://s7.directupload.net/images/130922/zzdojsjl.jpg http://s1.directupload.net/images/130922/5vcyvkxa.jpg http://s7.directupload.net/images/130922/vsdbopeb.jpg http://s1.directupload.net/images/130922/prmmsi98.jpg http://s14.directupload.net/images/130922/nwl4kena.jpg http://s7.directupload.net/images/130922/i7v7symt.jpg http://s1.directupload.net/images/130922/asiag6l5.jpg
  12. Fulcrum90

    Altis: Which Mod are you waiting for?

    1) Short term: Planes. You have an amazing view distance, with no pop-ups, FINALLY 3D clouds, but only one plane to fly with? 2) Long term: Proper OPFOR, with completly different equipment than BLUFOR. Same level of distinction as between Soviets and America in OFP. Get rid of all the reskins and Frankensteins. Well I would actually like BIS to take care of that, but...Yeah.
  13. Intel i7 with 2Ghz 6GB RAM Nvidia GT540M Should I bother starting the download on Steam? I have a shitty connection so I thought I ask before I waste my time... Thanks in advance!
  14. Hello, Im looking for a port of "Aushilfes" Su-30 in ArmA II. His Su-30 works in ArmA 2, but inside the cockpit there is a huge white texture. http://s14.directupload.net/images/130922/lrso72yp.jpg http://s1.directupload.net/images/130922/nsr7abqi.jpg However on Youtube there are multiple videos showing it in Arma 2 with no texture errors. So he had to create a port, but I cant find it.
  15. Fulcrum90

    Over all bad quality

    Im one of the harshest critics here, look at my other posts. But I have to say there IS progress. Finally walking and shooting feels more direct, way more immersive. The problem is the game was released way to early. Content is missing, we have stuff that clearly was only supposed to serve as placeholders, perfomance is atrocious etc. I think in a year or so with DLCs and Addons that introduce the same amount of game-changing elements like "Operation Arrowhead" we should see the "real" ArmA 3, like we imagined it. The problem is BIS released Arma 3 in its current state as a full-prized "complete" game, and now refuses to talk about upcoming content. We know there will be a free campaign, and they will "keep supporting" it. But that could mean anything. What we need right now is a transparent roadmap of upcoming content, what they plan to do with the game.
  16. Fulcrum90

    Stop being so hard on BIS!

    Im not their friend, Im their customer.
  17. Fulcrum90

    A3 and DayZ share anything?

    They both utilize the same transparent and straightforward approach to development.
  18. Fulcrum90

    Is the game dumbed down?

    Meaning: "In two years we should have reached a level of content and quality player expected for our release. But please pay the full price now!"
  19. Fulcrum90

    The Mi 48 Kajman

    Wonder how the fanboys try to explain that away. Man Im seriously pissed, its now two times in a week I got screwed over by a company releasing a Beta version as a "release version". First BIS now Mechwarrior Online -_-
  20. Any ideas how to contact Ghost? Email? I would like to ask him permission to modify his addon into a VF-1 valkyrie, without "backpack". I do have some addon making experience and Im sure I could remove the backpack and adjust a few vertices on my own. Thanks in advance! (And sorry for digging up the thread, but I hope my request for contact info to get permission is constructive enough)
  21. I know the Devs always kept making free updates and DLCs for ArmA, but still, this time they really have to address the community and give a definite answer. I could deal with the shitty state the game is in right now when I knew that in six months I would have a complete game. But right know all I see is "Hm we may reintroduce the old F-35 model" and some weird announcement regarding "paid mods" (I still dont know what exactly is meant by that).
  22. Im glad so many posts pop up. It shows the community is upset. BIS has to give some answers. And not stuff like "myeh maybe modders could make the content...?". I want a roadmap for DLCs.
  23. The "Auto Install Exe" is just a fancy .rar Archive. Just let it install everything into a folder on your Desktop, and then you can manually copy all the folders to their designated places.
  24. Hey buddy. If I crash my car into a wall, I do not "introduce a new parking mechanism". I have an accident. If a game company releases a game that severly lacks in content and has to release three thirds of it in DLCs, they do not "Introduce a new release mechanism" they simple didnt finish their game. Points for the Marketing Blabla though.
  25. Fulcrum90

    Reality Check

    Yeah they are doing great with the PR...."Hm there is a shitstorm about lack of content? Lets tell them we want money for mods now xD"
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