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TG Stuffed

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Everything posted by TG Stuffed

  1. TG Stuffed

    LIFTER for ArmA 3

    Edit: Never mind... :)
  2. X39, you forgot to add the tourniquets to the first post's list of planned items :)
  3. TG Stuffed

    Arma 3 As an E-Sport

    This is a WIP, but we got our first map running on our server for final tests. :) http://www.brotherhood-of-asgard.com/tdm
  4. Did you try the example mission? You need to initialize AI if you want it to work on them. Look in the example mission for how it's done.
  5. Can you please test this in the example mission? Do you have a server config? Can you post it here?
  6. TG Stuffed

    Jurassic Arma

    This still being worked on? I will cry if I don't get to eat my buddies as a T-rex!
  7. I covered this a couple of pages back. I guess you're using the morphineoverdose variable in your serverconfig? Try removing it. That was the fault for me.
  8. Ok, sounds good, will try to test it tommorrow. I'll let you know.
  9. Ok, so if I link a vehicle to a module with this setting, it will automatically heal anyone close or inside to 100%? Maxheal, is that for limiting medics, and will the service provider still heal to 100%?
  10. Well I'm buying a computer to play and record ARMA 3 as well as possible, which is why I'm asking here.. :)
  11. Hey guys. I'm looking at buying a new computer. I'm pretty much set at getting the following: Mobo: ASUS Crosshair V Formula-Z CPU: AMD FX-9590 4.7ghz 8-core Water cooler: Silverstone Tundra TD02 RAM: Kingston DDR3 HyperX Beast 32GB 1600MHz 4x8gb chips Main HD: Intel® SSD 530 Series 240GB Now, what graphics card do I get? I'm sort of inbetween a crossfire setup of 2 MSI Radeon R9 290 or 1 Gainward GeForce GTX TITAN BLACK. (I'm most likely just gonna be running a single monitor though) I read some reviews that said the first GTX Titan wasn't as good as a dual setup for 290's, but this is a new version which seems to be scoring pretty high at certain benchmark websites.. The GTX Titan is about 200$ more expensive than a dual setup of 290's though, but I'm not exactly buying a budget computer, so price doesnt really matter anyway... Any input?
  12. @X39 Let me know if you need any factual advice from a former army medic! :) Also, can you PLEASE look into implementing the option of having an AI or other object as a aid-station, where you can be carried by the medevac and dropped on the ground, and it heals you to 100%? Also, incremental heal limitations would be cool, so we could set to 40, 60, 80 or 100% for example. By the way, I have discovered another bug.. I'm not sure if it's just my config, but I discovered that changing this variable from the default makes you lose small portions of health all the time, leading to you passing out eventually, without even bleeding. You also start with the status "You are lightly hurt" and will never be "-/-" //X39_MedSys_var_DamageMultiplicator = 1.2; I have not tried changing this to anything else than 1.2, but 1.2 doesnt work anywho. Will make a bug report now.
  13. X39_MedSys_var_Hearing_enable = 0; Try that, it will disable the deafness, too though.
  14. Try to press or hold "C" whilst attempting to drag.
  15. I spoke with X39 yesterday and have created a ticket regarding the blur issue. http://feedback.vbundeswehr.de/view.php?id=53
  16. Hitman, I had the same issues and went over my 15+ variables in serverconfig yesterday. I identified this to be the culprit: X39_MedSys_var_Pain_AllowMorphineOverdoseEffect = 0; When I simply removed this, the blur was gone.
  17. You sir, deserves a big hug! Now, the only thing left that is bothering is the blur. The one thats probably meant to simulate the focus of the human eye, but it gives me and my guys headaches!
  18. Well I even tried without anything in my serverconfig at all, and that didnt work. :/
  19. I still have not been able to fix my bleeding issues.. Even without the serverconfig. Please see post #846
  20. Kgino, the respawn = "Base"; references to the respawn marker on the map. Mind you, respawn won't work in editor, so you'll have to test it in a multiplayer game.
  21. No worries. If you look into the files for the example mission, this is in the description.ext :)
  22. Do you have a reference to the respawn point in your description.ext?
  23. Hey guys, I'm still having trouble getting BLEEDING to work as intended.(We just don't lose blood) For some reason it works on one of our small servers, but not our main one we use for joint operations. I tried removing the serverconfig, but it's still not working. What could we be missing? This is our serverconfig though, doesnt seem to be working as intended either. Any input would be more than welcome.
  24. Is bleeding not working currently? For some reason we don't lose blood at all, even if we are bleeding badly.. this is my serverconfig:
  25. Sounds good! Hopefully you will have more than one radio for us! One manpack and one handheld could be enough! :)
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