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tangodelta

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About tangodelta

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  1. tangodelta

    AI Convoy Script

    D'aaah... I'm trying to use this in a mission that involves you as a guerilla ambushing Takistani Army troops. But, I can't even get the convoy to get rolling. I started out with a convoy of two T-72s, one Shilka, three motorized infantry groups in trucks made using the group (F2) thing, one group of mechanized infantry with a BTR-70, and another with a BMP-2, one UAZ with 3 people inside, and four supply trucks. The lead vehicle would do a little stutter-like movement where he would advance some 2 or 3 inches each time and the rest of the convoy did nothing. Only after I crashed my helicopter into the T-72 in rage did the convoy begin to move, but I'm unsure if it did the rest of the trip normally. Now I've changed the T-72s, BMP-2s, and the Shilka to BTR-70s, and removed the UAZ and supply trucks, and the convoy doesn't do anything. The lead BTR eventually does a 3-point turn and starts moving toward the back of the convoy. I'm just about done to be honest, and ready to group everyone into the same squad for one massive thing for the sake of simplicity. Pls halp.
  2. Alright, just got around to testing. It doesn't work, they turn tail and run about 3 seconds after mission start, just like before. EDIT: Hmm, change of pace. When I change civgroup to "this" and put it in the unit's init field, it seems to work. Thanks though mate.
  3. Hey, a reply. I thought this would take a while. What does the "_civgroup" part mean? Is that a group name? unit name? Also would I have to change it to something else since they're technically not civillians, being grouped to non-present blufor units?
  4. Hello folks, first time here. I'm creating a mission in which there is a group of people standing outside the villa on Zargabad, "protesting" against a warlord, and your team of undercover operators has to kill him somehow. I used quotations because they're actually just standing there not doing anything. But that's beside the point. Whenever I place civillians, they always seem to run away. I got them to not cower in fear from being around other soldiers, but they still seem to run away. Any fix to this? I've tried setting behavior to careless and the waypoint marker I placed on them to HOLD. Still no go. Also, I have grouped the civillians to blufor so that way the opfor will start shooting at them after a certain amount of time. I know this works, so don't worry about that. Anyways, hope to hear a reply soon. Thanks.
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