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ninja970y

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Posts posted by ninja970y


  1. Our group FULL BASTARD INSIDE is working on a new map focused on life style / pvp CQB, called Cheyenne.

    As we do in the past for Los Santos we wanna ask the community if someone is glad to help us by sharing content such as : Buildings,Vegetation.

    This project is made by players from the community FOR the community, then once the map is 100% done and fully update is gonna be free for all, and coming along with source files to edit as you wish ( important just dont remove credits ).

     

    Our last work :  https://steamcommunity.com/sharedfiles/filedetails/?id=1148746755     http://www.armaholic.com/page.php?id=33307    

     

     

     

    Our current project : Cheyenne , 10x11 km ( including little islands )

     

    here some early screenshot of the map ( no object placed, just sat, normals, mask )

     

    https://imgur.com/a/a8VkmB0

     

    Please if you wish to contribute , message me here or better in discord  [BLDX] Ninja970&Y#4561

    I will keep this post updated.

     

    • Like 2

  2. Hi today i am really pissed off , i was going to check around on the steam workshop arma 3 to see if i see something new for my terrain, like houses,cars,structures etcc.

    I downloaded some assets and one of it from Red the Dev, was working very well... in SINGLE PLAYER.

    WHY only in SP? Because when u host a game with hes pbo come out this message "You are unauthorized to use these mods. Please contact redhotsteeldev@gmail.com for more information";

     

    And then the script trigger the BIS function End5.

     

    I say...ok lets contact him ( alredy i have check hes script and how it work.... ) but tbh i prefere contact him and ask hes permission as i do with all model i use for my terrain wich i alwais write down the credits for all contenten created NOT by me.

    This is hes code : 

     

     

                                 

    if (!isMultiplayer) exitWith { diag_log ""; };
     
    _slave = serverName; 
    if (_slave != "Red's Cars" && 
    _slave != "Red's Cars #2" &&
    _slave != "Red's Cars #3") 
    exitWith {
            removeUniform player;
            removeVest player;
            removeHeadgear player;
            removeBackpack player;
            removeGoggles player;
            removeallWeapons player;
            removeallAssignedItems player;

        [] spawn {
            while {true} do {
            "test" cutText ["", "BLACK", 0.5, true];
            _layer1 = "normal" cutText ["You are unauthorized to use these mods. Please contact redhotsteeldev@gmail.com for more information.","PLAIN"]; 
            diag_log "You are unauthorized to use these mods. Please contact redhotsteeldev@gmail.com for more information";
            diag_log "You are unauthorized to use these mods. Please contact redhotsteeldev@gmail.com for more information";
            diag_log "You are unauthorized to use these mods. Please contact redhotsteeldev@gmail.com for more information";
            diag_log "You are unauthorized to use these mods. Please contact redhotsteeldev@gmail.com for more information";

            uiSleep 10;
            endMission "End5";
            };
        };
    };

     

    Then i contact him on steam and...SURPISE!!! he ask me money to use hes pbo in Multiplayer!!!

     

     

    tQJzEzO.jpg

     

     

    asbkEo5.jpg

     

     

    And then when i remind him the EULA of Bis regarding monetization full / partial of pbo,p3d etcc he "have to go".

     

     

    Hes steamwork shop    http://steamcommunity.com/id/redthedev/myworkshopfiles/

     

     

    BIS EULA :


  3. 23 minutes ago, supergruntsb78 said:

    looking good  hope this map is finished soon :)      one question though  i seem to miss the international airport,  would love to see some sort of bigger type airport on the map that way it can be roleplayed as a country you can recon before invasion :P 

     

     

    I have may a better suggestion, the anti panic bunker :P

    Check this img's

    1qCBfKc.jpg

     

    iVP26l0.jpg

     

     

    F7Zyest.jpg

     

    MwtULsi.jpg

     

    ueb8HUc.jpg

     

    OjPACSs.jpg

     

    cTXH0Qz.jpg

    pqL60Zp.jpg

    8TT7gVu.jpg

    aBCwuJL.jpg

     

    1Vh55k7.jpg

    pVTFNj8.jpg

    Other screen's

    http://imgur.com/a/IEoAJ

    • Like 15

  4. Hi guys, after a long break that we took, we went back to work, and we can say that we are at 90% of the work, we have also done applying graffiti to south west, south east, and all areas related to gangs.
    I do not really know when we will make the official release, but definitely before the end of this spring.
    I leave you with a little 'of the screen's what we did in this last week.

    http://imgur.com/a/OF3l1

     

     

    • Like 3

  5. Hi , iam using the A3 module for spawn animals, but i cant make a check if the typeof cursorsTarget is an animal, it alwais return ""

    I also try to aim a dog , same result, if i write typeof cursorTarget it return "", if i use isKindOf , same result.

    Like those animals dont have a land class?

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