the_blitz6794
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Everything posted by the_blitz6794
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ARMA 3 Addon Request Thread
the_blitz6794 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Base building would be sweet but I'm really just looking to fight on large scales instead of small scales. I want to command battalions and companies -
ARMA 3 Addon Request Thread
the_blitz6794 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I remember there's an AI commander mod for Arma 2 that I believe was ported. I forget the name but it had the ability to dynamically react to the battlefield, scout, flank, resupply, ect. -
ARMA 3 Addon Request Thread
the_blitz6794 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Are there any RTS or RTS esq mods out there for single player? RTT is fine too, if we're being technical. Actual fighting isn't my thing but RTS/FPS hybrids are pretty cool. I'd prefer armchair generalling and I'm not a fan of micromanagement. -
I'm having a terrible time killing just about anything. I've been using the mxm. There's way too much sway I think. There's also a lot of times when I should hit someone and nothing happens. The bullet doesn't hit next to them. It just disappears. What's going on here? Testing on teammates, I've found it takes an insane (5-6) amount of center mass shots to kill. What the hell is going on here?
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Infantry combat has definitely improved, few questions though
the_blitz6794 posted a topic in ARMA 3 - GENERAL
I finally caved and bought the beta. Im pleased to find that infantry combat is much more fluid and soldiers behave much more intelligently. Perhaps more importantly, there is finally hard cover. I have a few questions though. What do the commands advance, pull back, and flank actually do and are they useful? Secondly, this is somewhat editor related and somewhat just in general, how do I setup infantry effectively for defense (whether its my own squad, through HC, or in the editor). -
Infantry combat has definitely improved, few questions though
the_blitz6794 replied to the_blitz6794's topic in ARMA 3 - GENERAL
I know but it doesn't explain how to effectively use it. I'm looking for something akin to dyslexic's tutorial -
Infantry combat has definitely improved, few questions though
the_blitz6794 replied to the_blitz6794's topic in ARMA 3 - GENERAL
bump for high command -
[SP]Dynamic Universal War System (DUWS alpha0.1)
the_blitz6794 replied to kibot's topic in ARMA 3 - USER MISSIONS
Ive noticed the ai thing too. It also makes my teammates a lot dumber -
[SP]Dynamic Universal War System (DUWS alpha0.1)
the_blitz6794 replied to kibot's topic in ARMA 3 - USER MISSIONS
Am I correct to assume that, if I have the map through steam, I dont need to reDL it or anything? -
faster doesnt mean deadlier. a 7.62 will poke a hole right through you. a 5.56 might tumble through you, thrashing organs, no exit wound
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[OA 1.59] Dogs of War HC problem (Spoilers)
the_blitz6794 replied to 11aTony's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I didnt save or load though -
HETMAN - Artificial Commander
the_blitz6794 replied to Rydygier's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
can someone point to some missions that use this? -
[SP]Dynamic Universal War System (DUWS alpha0.1)
the_blitz6794 replied to kibot's topic in ARMA 3 - USER MISSIONS
how do I resupply my squad? -
theres an armor penetration system now?
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How are the tanks supposed to match up by the way? It was rather obvious in previous games, where the Abrams just beat everything.
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I guess I have lost track of time. Really though, adjusting damage for tanks and adding a machinegun would take an hour tops
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guys, its a dev build. chill, they'll work it out. thats why theyre doing the extended beta
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[OA 1.59] Dogs of War HC problem (Spoilers)
the_blitz6794 replied to 11aTony's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I have this problem too, not to bump a really old thread -
How do I effectively use HC with ai led subordinates? This more applies to A2 but I'm sure ill have difficulties in A3 as well. I know how to move units with HC but not effectively utilize them. It usually results in a mistimed front assault mess
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Infantry combat has definitely improved, few questions though
the_blitz6794 replied to the_blitz6794's topic in ARMA 3 - GENERAL
Any good HC tutorials? -
Infantry combat has definitely improved, few questions though
the_blitz6794 replied to the_blitz6794's topic in ARMA 3 - GENERAL
The video was excellent but I have one question. What does the suppressive fire command do? In the video he says he's not sure, same with the fire command -
Im having a very hard time making shots connect. Im not sure if its the sway or bugs. Theres been times where a mans entire body was within my swag and it still took several rounds to connect.
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Setting up an effective fortified line
the_blitz6794 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
In Arma 2, I always had trouble setting up an effective defensive position. I had essentially 2 choices. I could force everyone to stand up so that they could shoot at the enemy but that just led to them getting killed very quickly because they couldn't duck under heavy fire and they fired much more inaccurately than the prone attackers. Or, I could let them control their stance but they just proned. In general, it was just a huge pain to make an effective defensive position. So, 2 things. One, is it any better in A3 and two, am I just doing it wrong in A2?