ronen rond
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Uniform mod will not work after updating it
ronen rond replied to ronen rond's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
hey im getting back to making mods but i still need to pass this obstacle -
Uniform mod will not work after updating it
ronen rond replied to ronen rond's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
i have opend a ticket https://feedback.bistudio.com/T120728,buthave you found anything -
Uniform mod will not work after updating it
ronen rond replied to ronen rond's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
default size,and no im trying to update a none binarized files,but if i do try and update a binarized config.cpp what should i do ? -
Uniform mod will not work after updating it
ronen rond replied to ronen rond's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Yes i am using the latest version of arma 3 tools what should i do ? and thanks for the quick answer -
Uniform mod will not work after updating it
ronen rond posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
hey there i hope someone can help me with this so i made a uniform mod 4 months ago now im trying to updated the paa file but after that the mod just brakes i didn't change anything on the config just the paa, this is the code,now the mod works when using the the mod before me trying to updated the paa,if needed i can upload my rpt file class CfgPatches { class 4_IB { requiredAddons[] = {"A3_Characters_F"}; requiredVersion = 1.0; units[] = {"4th_Infantry_Brigade","2nd_Batt_Yorkshire_Regiment","3_Medical_Regiment","21_Combat_Engineers_Regiment","2_Signals_Regiment","Light_Dragoons","2nd_Batt_Yorkshire_Regiment_RS","3_Medical_Regiment_RS","21_Combat_Engineers_Regiment_RS","2nd_Signals_Regiment_RS"}; weapons[] = {}; }; }; //******************************************************************************************************************************************************************************************** //***** Uniforms ***************************************************************************************************************************************************** //******************************************************************************************************************************************************************************************** class CfgWeapons { class U_I_CombatUniform; class U_B_CombatUniform_Brigade : U_I_CombatUniform { author =P. Siddy & R. Ronen; displayName = 4th Infantry Brigade; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; picture = "\uniforms\UI\icon_u_ir_combatuniform_rucamo_ca.paa"; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 2; type = 801; uniformClass = "4th_Infantry_Brigade"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Yorkshire : U_B_CombatUniform_Brigade { author =P. Siddy & R. Ronen; displayName = 2nd Batt, Yorkshire Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "2nd_Batt_Yorkshire_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Medical : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 3 Medical Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "3_Medical_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Engineers : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 21 Combat Engineers Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "21_Combat_Engineers_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Signals : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 2 Signals Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "2_Signals_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Dragoons : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = Light Dragoons; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "Light_Dragoons"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Yorkshire_RS : U_B_CombatUniform_Brigade { author =P. Siddy & R. Ronen; displayName = 2nd Batt, Yorkshire Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 2; type = 801; uniformClass = "2nd_Batt_Yorkshire_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Medical_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 3 Medical Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; class ItemInfo { containerClass = "Supply60"; mass = 40; scope = 0; type = 801; uniformClass = "3_Medical_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Engineers_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 21 Combat Engineers Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "21_Combat_Engineers_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Signals_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 2nd Signals Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "2nd_Signals_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Dragoons_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = Light Dragoons (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "Light_Dragoons_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_Brigade_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 4th Infantry Brigade (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "4th_Infantry_Brigade_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Rlc_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 29 EOD & Search Group (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "29_EOD_Search_Group_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Rlc : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 29 EOD & Search Group; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "29_EOD_Search_Group"; uniformModel = "-"; }; }; }; //************************************************************************************************************************************************************************************************ //***** Units ********************************************************************************************************************************************************* //************************************************************************************************************************************************************************************************ class CfgVehicleClasses { class 4IB { displayName = "4IB"; }; }; class CfgVehicles { class SoldierWB; // class 4th_Infantry_Brigade : SoldierWB { author =; displayName = Infantry Brigade; scope = 2; side = 1; faction = "BLU_F"; vehicleClass = "4IB"; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_01.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; linkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio"}; RespawnLinkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {}; respawnMagazines[] = {}; weapons[] = {"Throw","Put"}; respawnWeapons[] = {"Throw","Put"}; class Wounds { tex[] = {}; mat[] = {"A3\characters_f_beta\indep\data\ia_soldier_01_clothing.rvmat", "A3\characters_f_beta\indep\data\ia_soldier_01_clothing_injury.rvmat", "A3\characters_f_beta\indep\data\ia_soldier_01_clothing_injury.rvmat"}; }; }; class 2nd_Batt_Yorkshire_Regiment : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; }; class 3_Medical_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; }; class 21_Combat_Engineers_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName =; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; }; class 2_Signals_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; }; class Light_Dragoons : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; }; class 2nd_Batt_Yorkshire_Regiment_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; }; class 3_Medical_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; }; class 21_Combat_Engineers_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName =; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; }; class 2nd_Signals_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; }; class Light_Dragoons_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; }; class 4th_Infantry_Brigade_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; }; class 29_EOD_Search_Group_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; }; class 29_EOD_Search_Group : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; }; }; -
iniDBI2 - Save and Load data to the server or your local computer without databases!
ronen rond replied to code34's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any way you know where to put it in the code I have the Ace 3 function? -
iniDBI2 - Save and Load data to the server or your local computer without databases!
ronen rond replied to code34's topic in ARMA 3 - ADDONS & MODS: COMPLETE
my unit just found that inidbi 2 no longer works with ace 3 units that are assigned as medics in ace no longer are one after the first time u join the server dose anyone had this ? -
https://forums.bistudio.com/topic/186131-inidbi2-save-and-load-data-to-the-server-or-your-local-computer-without-databases/
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Uniform Config doesn't work
ronen rond replied to ronen rond's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
so for some weird reason i had to put hiddenSelectionsTextures[] = {"\uniforms\data\b_soldier_mtp_rlc_co.paa"}; when the old one i could do hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; but thanks i didn't think to look up my rpt -
Ok so i made a "uniform mod" about 2 months ago for my unit now i trying to add a new uniform but it will not work and i know it works as we use the uniforms right now,this is the config class CfgPatches { class 4_IB { requiredAddons[] = {"A3_Characters_F"}; requiredVersion = 1.0; units[] = {"4th_Infantry_Brigade","2nd_Batt_Yorkshire_Regiment","3_Medical_Regiment","21_Combat_Engineers_Regiment","2_Signals_Regiment","Light_Dragoons","2nd_Batt_Yorkshire_Regiment_RS","3_Medical_Regiment_RS","21_Combat_Engineers_Regiment_RS","2nd_Signals_Regiment_RS"}; weapons[] = {}; }; }; //******************************************************************************************************************************************************************************************** //***** Uniforms ***************************************************************************************************************************************************** //******************************************************************************************************************************************************************************************** class CfgWeapons { class U_I_CombatUniform; class U_B_CombatUniform_Brigade : U_I_CombatUniform { author =P. Siddy & R. Ronen; displayName = 4th Infantry Brigade; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; picture = "\uniforms\UI\icon_u_ir_combatuniform_rucamo_ca.paa"; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 2; type = 801; uniformClass = "4th_Infantry_Brigade"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Yorkshire : U_B_CombatUniform_Brigade { author =P. Siddy & R. Ronen; displayName = 2nd Batt, Yorkshire Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "2nd_Batt_Yorkshire_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Medical : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 3 Medical Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "3_Medical_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Engineers : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 21 Combat Engineers Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "21_Combat_Engineers_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Signals : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 2 Signals Regiment; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "2_Signals_Regiment"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Dragoons : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = Light Dragoons; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "Light_Dragoons"; uniformModel = "-"; }; }; class U_B_CombatUniform_mtp_Yorkshire_RS : U_B_CombatUniform_Brigade { author =P. Siddy & R. Ronen; displayName = 2nd Batt, Yorkshire Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 2; type = 801; uniformClass = "2nd_Batt_Yorkshire_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Medical_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 3 Medical Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; class ItemInfo { containerClass = "Supply60"; mass = 40; scope = 0; type = 801; uniformClass = "3_Medical_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Engineers_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 21 Combat Engineers Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "21_Combat_Engineers_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Signals_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 2nd Signals Regiment (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "2nd_Signals_Regiment_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Dragoons_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = Light Dragoons (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "Light_Dragoons_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_Brigade_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 4th Infantry Brigade (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "4th_Infantry_Brigade_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Rlc_RS : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 29 EOD & Search Group (RS); scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; type = 801; uniformClass = "29_EOD_Search_Group_RS"; uniformModel = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d"; }; }; class U_B_CombatUniform_mtp_Rlc : U_B_CombatUniform_Brigade { author = P. Siddy & R. Ronen; displayName = 29 EOD & Search Group; scope = 2; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; class ItemInfo { containerClass = "Supply50"; mass = 40; scope = 0; type = 801; uniformClass = "29_EOD_Search_Group"; uniformModel = "-"; }; }; }; //************************************************************************************************************************************************************************************************ //***** Units ********************************************************************************************************************************************************* //************************************************************************************************************************************************************************************************ class CfgVehicleClasses { class 4IB { displayName = "4IB"; }; }; class CfgVehicles { class SoldierWB; // class 4th_Infantry_Brigade : SoldierWB { author = & R. Ronen; displayName = Infantry Brigade scope = 2; side = 1; faction = "BLU_F"; vehicleClass = "4IB"; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_01.p3d"; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; linkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio"}; RespawnLinkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {}; respawnMagazines[] = {}; weapons[] = {"Throw","Put"}; respawnWeapons[] = {"Throw","Put"}; class Wounds { tex[] = {}; mat[] = {"A3\characters_f_beta\indep\data\ia_soldier_01_clothing.rvmat", "A3\characters_f_beta\indep\data\ia_soldier_01_clothing_injury.rvmat", "A3\characters_f_beta\indep\data\ia_soldier_01_clothing_injury.rvmat"}; }; }; class 2nd_Batt_Yorkshire_Regiment : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; }; class 3_Medical_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; }; class 21_Combat_Engineers_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName =; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; }; class 2_Signals_Regiment : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; }; class Light_Dragoons : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; }; class 2nd_Batt_Yorkshire_Regiment_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_yorks_co.paa"}; }; class 3_Medical_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_med_co.paa"}; }; class 21_Combat_Engineers_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName =; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_eng_co.paa"}; }; class 2nd_Signals_Regiment_RS : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_sigs_co.paa"}; }; class Light_Dragoons_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_drg_co.paa"}; }; class 4th_Infantry_Brigade_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_co.paa"}; }; class 29_EOD_Search_Group_RS : 4th_Infantry_Brigade { author =P. Siddy & R. Ronen ; displayName = ; scope = 2; model = "\A3\Characters_F_Beta\INDEP\ia_soldier_02.p3d" hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; }; class 29_EOD_Search_Group : 4th_Infantry_Brigade { author = P. Siddy & R. Ronen; displayName = ; scope = 2; hiddenSelections[] = {"Camo","insignia"}; hiddenSelectionsTextures[] = {"uniforms\data\b_soldier_mtp_rlc_co.paa"}; }; }; this what it will give me
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Community Upgrade Project - CUP Terrains
ronen rond replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No i trying to make a FOB in edan i already did ones but with the new update the roads are not available in 3d or 2d ? -
Project: "Battle of Fallujah" Map
ronen rond replied to Rebel Man's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks promising wise i could help the only thing i can add is a good brain i wise you luck -
Community Upgrade Project - CUP Terrains
ronen rond replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
any one else getting this or is it just me ? -
Community Upgrade Project - CUP Terrains
ronen rond replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Under what are they i tried to run only cup and still no roads ? can anyone confirm that cup complete is 9.43GB? -
Community Upgrade Project - CUP Terrains
ronen rond replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey i might be blind but it looks like there is no longer roads in cup im using 1.1.0 even that im using a map a old map with old cup and the roads are still there ?