gagi
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Everything posted by gagi
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Salut Nanucq, La mise à jour à vraiment l'air géniale sur le site web R3F, on n'en peut plus d'attendre !!! SUPER BOULOT comme d'habitude. Hi Nanucq, The update looks great on R3F website, we can't wait for it !!! GREAT WORK as usual.
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Enemy occupation system (eos)
gagi replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
http://forums.bistudio.com/showthread.php?153100-Enemy-occupation-system-(eos)&p=2458736&viewfull=1#post2458736 I already tried to discuss this but no one understand why we need such a feature :) -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
gagi replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, Thank you very much for this mod. Do someone knows how to launch a Takistan Island? I must be missing something cause I managed to run Tchernarus without issue but for Takistan, I've got no slot at Role Assignment and the server's throwing "Missiontasks.sqf not found" ... Any idea would be much appreciated !!! I have read all the thread but I probably missed something... Thanks in advance ! -
A.C.R.E - Advanced Combat Radio Environment for Arma 3
gagi replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Same problem here. It works 30 minutes and just hangs for many of us on our server. Restart TS sometime's not enough ... seems that rebooting the whole PC is necessary. Perhaps an issue with UAC ... or ACRE/TS version -
Enemy occupation system (eos)
gagi replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Well, at least someone clever on this thread (or at least a less idiot one), I don't have any sqf scripting language skills but look, in this mod you have many parameters. There's one missing : delay for a zone to be re-occupied, 0=never One thing nice with this mod is the despawning system that's pretty all it does, except this feature you put IA on the map : same result for players who don't give a f*** at sqf. I'll give it a try, I like challenges but I don't like dev forks that's why I asked the developer who doesn't want an open discussion let's try a fork then !!! But, i wasn't critisizing the mod just suggest! I think this mod is cool, but I don't like to restart our mission every day that's all. For the Ford stuff, I wouldn't ask them a flying car but one that brakes and stops braking when it slips... That's ANti bloking braking system, a feature used by every car brand nowadays, this is just an evolution... Anyway I prefere german cars ! I Know coding is Time consuming, but, why do this thread exist? To discuss it or to agree anything? Sure some guys here must follow the black sheep and die in the river !!! Hey come on devs, who wants to make a PORSCHE-REOS from this FORD-EOS ??? -
Virtual Ammobox System (VAS)
gagi replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok thanks it must be a compatibility issue with btc revive then ---------- Post added at 18:12 ---------- Previous post was at 17:54 ---------- Hi, is true that VAS conflicts with btc Revive? Thanks for your drug !!! -
Enemy occupation system (eos)
gagi replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Well... You must have crappy days ... -
Enemy occupation system (eos)
gagi replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Who are you to try giving bitchlessons ? You're the baby, dude ! I just see that we cannot discuss about the evolution of this script and I have no time for scripting, so I suggest some evolutions. Until a new version with some evolutions, simple : I remove this script cause it doesn't suit my needs Thanks for nothing ---------- Post added at 12:46 ---------- Previous post was at 12:44 ---------- do I care? -
Enemy occupation system (eos)
gagi replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You really think that just reset a cleaned zone periodicaly will make your script a mission generator ? I don't agree, it will just make your script interesting for dedicated server, if not possible to recapture then your script loses a lot of interest imho. Sorry, but I think I won't use this script until you had such a feature. You should rename Enemy Occupation System to Enemy One Time Spawning on Defined Zones EOTSDZ ;) I know it's less sexy than EOS but that's what your script does. When an army occupies a territory, if the enemy kills their soldiers in a zone, the army sends new soldiers to replace their dead ones, this is occupation. Perhaps we can imagine that if their base is taken, they can't send new soldiers. regards -
Virtual Ammobox System (VAS)
gagi replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi all, Hi Tonic, don't know if every versions are impacted or not, but, I think there's a huge bug in your VAS, because when we use "Load on Respawn" VAS feature, we have a black screen before respawning, the only way to respawn is to disconnect/reconnect ... We were looking for the cause of this issue since 1 month, and it appears to be the "Load on Respawn feature" of the VAS causing it. Can you have a look to your code please? Thanks in advance, Gagi - Atchoom Team Leader -
Hi man, Then try NOT to use the "Load on Respawn" feature inside Virtual Ammo System ... We had the black screen problem since 1 month and we just found that using "Load on respawn" is the issue !!! As soon as we don't use Load on Respawn -> black screens disapears ;) Going to ask Tonic to correct his Tonic VAS !!!
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Are you using Virtual ammobox, Virtual Ammo System?
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Enemy occupation system (eos)
gagi replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, There's still one stuff missing : automatic recapturation of zones every xx hours For example, the zones are recaptured 24 hours or maybe 1 hour (can be defined in the settings) after the latest human player leaves the server (if not possible, every 12 hours for exemple) : This way you're not forced to restart the mission when everything's green. The dynamic battlefield seems not bad : but if we clean the zone, they will remain green until the server's restarted. Thanks !