hello i have some problems getting my object spawn correctly
_pos = [2201.13,1904.84,2.50478];
_object = createVehicle ["Land_Scaffolding_F", _pos, [], 0, "CAN_COLLIDE"];
_object setDir 227;
_object setPosASL _pos;
[_object, 0, 0] call BIS_fnc_setPitchBank;
the problem is that the object seems like floating and no matter if i change the Z its always the same