ch27
Member-
Content Count
44 -
Joined
-
Last visited
-
Medals
Everything posted by ch27
-
Yes, I have tried using LOP_Faction_ChDKZ and LOP_Faction_ISIS in the ALiVE CQB module and they do not work.
-
I can't get the faction classnames to work with ALiVE.
-
Awesome mod! Please post class-names though. I would like to use this with ALiVE.
-
Nice!
-
There is a T-6A Texan II addon for A3. Have you considered using this in your mod as the Pc-9? The Texan is based off the Pc-9.
-
Keep it up man!:)
-
Can someone please tell me where to find/ how to create a config.cpp for a uniform? I have looked around but I can only find the one for the NATO uniform. I am trying to re-texture an Independent uniform but I can't get the config.cpp to work. -Thanks
-
Ok, thanks Liquit.
-
Yeah, I meant "is it possible to write them?" Thanks for the information, Liquit. Is it possible to create a texture where the patches don't automatically show on both sleeves? For example, if I'm editing an AAF uniform and I try to put two different patches over the Altis flag on either side only one of the patches show because one of them transfers to both sides. I looked around and couldn't find any information on this.
-
I am making a retexture of the Indep uniform. could someone please post the config.cpp of the Indep uniform so i can edit it. Sorry, but i don't know where to get it and I could not find it anywhere.
-
Thanks Surpher, I was able to get a NATO uniform retexture to work but I wasn't sure how to get the Indep config to work. I forgot about the one that you posted. How do you get the configs though? Do you just make them?
-
Hey, I just saw someone released a T-6A. Just thought I would let you know since it is related to the PC-9 used by the Air corp.
-
Looks good!
-
Hi, If I used the texture test code where the .paa goes into the mission folder will the texture show up for others in the mission? Also, could someone please post the code? I had it before but I can't find it anywhere now.
-
Texture Test Working in Multiplayer
ch27 replied to ch27's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok thanks. -
Texture Test Working in Multiplayer
ch27 replied to ch27's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok, thanks. How would i use this; this setObjectTexture [0, ""]; for a vest? I can get uniforms to work but I don't know what to do for vests. -
Texture Test Working in Multiplayer
ch27 replied to ch27's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks, but if I use the texture in a multiplayer mission, will my friends see it too? -
Cool! Have you added the patches onto the soldiers yet?
-
Nice!
-
Haha I agree, it would be annoying for the Irish to have British accents but it would just sound weird if they had American accents.
-
So will the soldiers have UK voices? I don't know if it is even possible to do that...
-
Are you planning on doing anything Air Corps related? Like re-texturing a helicopter or plane.
-
Awesome!
-
So is this going to be based on the Drug War? Will you include cartel units and maybe US. Border Agents?
-
European Union (Fictional - ArmA III Setting)
ch27 replied to jinzor's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Awesome! Can't wait.