Hi everyone,
So i decided to start my quest on creating myself burning and smoking helicopter crash sites. This is the result, its kinda simple, but works.
The only problem is that when i create more crash sites, sometimes the smoke emitter gets missplaced...
Could anyone have an idea about whats wrong?
Behold! lol
<Smoke Version>
The How To:
First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1
Code for init:
thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this;
deleteVehicle this;
smoke1 = "test_EmptyObjectForSmoke" createVehicle position this;
smoke1 attachTo[this,[3.5,1,-1]];
Second, Place any small item you want and name it: smoke1
Code for init:
smoke1 disableCollisionWith crash1;
smoke1 hideobject true;
<Fire & Smoke Version>
The How To:
First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1
Code for init:
thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this;
deleteVehicle this;
smoke1 = "test_EmptyObjectForFireBig" createVehicle position this;
smoke1 attachTo[this,[3.5,1,-1]];
fire1 attachTo[this,[3.5,1,-1]];
Second, Place any small item you want and name it: smoke1
Code for init:
smoke1 disableCollisionWith crash1;
smoke1 hideobject true;
Third, Place a burning fireplace and name it: fire1
can be found on Empty > Tents > Fireplace (Burning)
* The burning fireplace will add the sound of burning and light, in case the mission is set up for dusk / night time
This is my first post here, i hope i met all the rules, and that this can also help someone else out there .
Thanks in advance.