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drakke85

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About drakke85

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  1. Hi everyone, So i decided to start my quest on creating myself burning and smoking helicopter crash sites. This is the result, its kinda simple, but works. The only problem is that when i create more crash sites, sometimes the smoke emitter gets missplaced... Could anyone have an idea about whats wrong? Behold! lol <Smoke Version> The How To: First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1 Code for init: thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this; deleteVehicle this; smoke1 = "test_EmptyObjectForSmoke" createVehicle position this; smoke1 attachTo[this,[3.5,1,-1]]; Second, Place any small item you want and name it: smoke1 Code for init: smoke1 disableCollisionWith crash1; smoke1 hideobject true; <Fire & Smoke Version> The How To: First, Place an AH-99 Blackfoot or any other object where you want and name it: crash1 Code for init: thing= "Land_Wreck_Heli_Attack_01_F" createVehicle position this; deleteVehicle this; smoke1 = "test_EmptyObjectForFireBig" createVehicle position this; smoke1 attachTo[this,[3.5,1,-1]]; fire1 attachTo[this,[3.5,1,-1]]; Second, Place any small item you want and name it: smoke1 Code for init: smoke1 disableCollisionWith crash1; smoke1 hideobject true; Third, Place a burning fireplace and name it: fire1 can be found on Empty > Tents > Fireplace (Burning) * The burning fireplace will add the sound of burning and light, in case the mission is set up for dusk / night time This is my first post here, i hope i met all the rules, and that this can also help someone else out there . Thanks in advance.
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