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Everything posted by scorch_052
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Bohemia, have you bothered at all with the AI in the last 3 months?
scorch_052 replied to bigshot's topic in ARMA 3 - BETA DISCUSSION
Honestly, I feel like BIS has stretched itself too thin with DayZ and ArmA 3 being done at the same time. I feel like these shifts in the workforce have turned out to be more hindering than BIS expected, hence their inability to deliver on many of the "confirmed" features. All the same, I enjoy ArmA 3 right now and will in the future. As for AI, alot of stuff just requires REALLY fine tweaking of your .arma3profile file or script commands. Some summer reading - http://community.bistudio.com/wiki/setSkill_array Lest we forget, some improvement is better than no improvement. -
PG Services - Private Military Company
scorch_052 replied to Pomi Git's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is truly excellent. Well worth the wait. My only question is do you plan on doing any kind of modelling work, or just retextures? -
lol, same here.
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Discussion on "Axed" Features
scorch_052 replied to gossamersolid's topic in ARMA 3 - BETA DISCUSSION
I enjoy ArmA 3 for what it is right now. One of my biggest complaints has been addressed in that TvT is now much more playable. Regardless, I think that they should either be more specific and clear with what is or isnt confirmed to be in the game at release, or stop confirming things so quickly. It seems that BIS is operating with the idea that if they begin work on something, they should confirm it. -
Is this the same as the shemagh addon by whyteout?
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Version 0.1 A TvT Gamemode created by Scorch052 Mod Requirements -AllInArmA -CBA_A3 -ArmA 2 -ArmA 2 OA ArmA 2 ACE version (not mine) - http://www.armaholic.com/page.php?id=16855 Description JRTC Farm Raid is a recreation fo the popular America's Army 2 mission of the same name in the ArmA 3 Engine. Scripts Included -Custom Loadout Scripts -Farooq's Revive (slightly edited) -KillTicker Script -Kegety's Spectator Script (anyone of the above scripts could be broken to the point of game-breaking) Link - Not Done Yet
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Shapur Showdown 2 Version 0.1 A TvT Gamemode created by Scorch052 Mod Requirements -A.C.R.E. -CBA A3 -AllInArmA -ArmA 2 -ArmA 2 OA -ArmA 2 PMC (Lite) I recommend using Play WithSIX to update and launch mods ArmA 2 ACE version (very outdated and broke, but a good idea of the main goal of the gamemode) - http://www.armaholic.com/page.php?id=17579 Description Shapur Showdown 2 is a successor to the ArmA 2 ACE gamemode where ISAF forces are tasked with locating and destroying an insurgent weapons cache. BLUFOR is forced to rely largely on HUMINT in order to locate the cache. Civilians are given a list of possible locations of the cache and are forced to search for it. The weapons available within the cache are extremely limited, ensuring that not every civilian can be an insurgent. In order to play with A2 models, you must remove the pbo that enables arma 3 models. (this is explained in detail in the included tutorial) This release is pre-alpha, so expect bugs. Rules The following are a set of rules that I have written for all players. -BLUFOR may not kill unarmed civilians without at least three warnings -BLUFOR may not threaten/hurt/kill civilians who refuse to assist in finding the cache -BLUFOR may kill any civilians within 5m of the cache when it is found -Civilians may not enter BLUFOR or INDFOR base -Civilians can kill eachother, but intentional deathmatching is unacceptable -Civilians may engage both BLUFOR and INDFOR at any time -INDFOR may not engage BLUFOR -INDFOR must adhere to the same rules regarding civilian interaction as BLUFOR -ROE = Do Not Fire Unless Fired Upon or Actively Endangered (IEDs, Suicide Vests, etc.) Scripts Included -Custom Loadout Scripts -Random Cache Spawn Script -Farooq's Revive (slightly edited) -Custom Arrest/Search/Suicide Bomb Action Scripts -KillTicker Script -CLY Pistol Holster Script -Kegety's Spectator Script (anyone of the above scripts could be broken to the point of game-breaking) Link - Not Done Yet Images http://i.imgur.com/dBx6Va6h.jpg (110 kB) http://i.imgur.com/eU5xs1wh.jpg (110 kB) http://i.imgur.com/frfIoECh.jpg (102 kB) http://i.imgur.com/CJKAggSh.jpg (133 kB) Notes -I will be putting most of my effort into the A2 Models version due to the lack of good uniforms for civilians. -Waiting on ACRE to be updated to 0.72. Questions? Suggestions? Complaints? Post 'em below