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Jazzman

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Everything posted by Jazzman

  1. Hi Guys! First i want to thank you for undergoing this big task of making Iron Front playable under ARMA 3. Secondly i am getting grey hairs over it! I own ARMA 3, i bought the Deluxe / Gold Version of Iron Front via Steam and downloaded the Conversion Tool. My ARMA 3 is installed on a different SSD then the rest of Steam and Iron Front are. I set the correct path to my ARMA 3 root in the conversion tool (in both fields for A2 and A2 OA). I downloaded the following files and placed them in the ARMA 3 root: IFA3 and IFA3SA and run the conversion tool. After it is done it reports that everything was successful but i notice that in the conversion tools startup parameter line one folder is listed that does not exsist in my ARMA 3 root after the conversion: @IF_Other_Addons?!? Then i try to apply the patches, starting with the one from version 1.05-1.11. It always gives me the error message that i either do not have the game installed or that it might be broken. I follow the instructions for such a case and place it in the ARMA 3 root and execute it from there.... no succsess either. So i would really appreciate it, if someone could help and enlighten me, what i can do to finally make it happen.
  2. Hi Guys! First of all, i want to thank you for your great work with MCC and implementing ZEUS. It really gave me and other mission makers in my community the means to create a really dynamic experience to our players. I use MCC mostly to pre-design the missions and switch from there forth and back between MCC & ZEUS to supervise the player progress and adapt to their choice of action, if need be. There i only find one thing annoying: The ZEUS Curator Egale contantly hovering over the group of players. Mostly the Eagle's Cry is annoying the players most. I am aware that this is not a MCC issue. But since you guys were so cool to integrate the easy usage of ZEUS into MCC, i hope that you may be able to either tell me the solution on how i could get rid of that annoying Eagle or how to turn of the constant Eagle's Cry. Or if you maybe could get rid of this nuisance in the next Version of MCC? Keep up the good work on MCC and know that there are many people out there, who really appreciate your work on this! I looked up all the forums for ZEUS itself, but could not find any solution there. All i found out is, that there seems to be a ever growing group of players and mission makers, who really dislike this "Curator Eagle Feature". So that is why i try to seek help with you guys, who gave us MCC and successfully implemented ZEUS to it.
  3. Jazzman

    B2 Scripts

    Hi Bl2ck Dog! since i am new to ArmA 3 and the scripting or implementing of scripts, i am in need of some direction, on how to make your Class Restriction script work. I did copy your example as you wrote in the missions init.sqf but were should i put the rest of the php code? When i follow the downloadlink i only get a pbo for stratis. Is this needed to be put into my arma root or on the server or in the missionfolder? Would be great if you or someone else could help to enlighten me, so i can learn more and get it running.
  4. Yeah that seems to be the case Londonlad! Since i can't change the ports (Hoster is blocking that) and exactly there forced on ports are part of this server message, it seems that they set up something wrong on their side, with all those other virtual servers. Just 20 min ago i simply received the message: "The server should be working fine now!" Without any further explanation. The Server is working indeed now, at least with Vanilla installation. But the log Message stays the same. Guess they fixed the problem on their side but do not want to admit it, in case i want recompensation for the lost 1 1/2 Weeks. Anyway, i am just happy that it works now! Thank you so much for trying to help me with this Lad & Terox! :)
  5. Hi Guys! I hope someone here can help me, with my ArmA3 Serverconfig. I run the DEV Build on my rented Server and i have a serverconfig on my webinterface that has the following (i believe correct steam ports) in it: steamPort = 8766; steamQueryPort = 27016; The problem is, that wether i use the webinterface or the direct ftp method, once i restart the server it overwrites those ports with the following: steamPort = 10721; steamQueryPort = 10722; So i constantly have the log file filled with error messages and the comment, that i shall fix my server config since i connect over those ports with all ip's. And i can't connect to the server. I am stuck at the openeing screen with Stratis showing and the last i see is that the group channel is starting. From that moment on nothing happens and once i hit escape i crash back to desktop and the game is terminated. No matter if i stop the server and only start the ftp or stop completely everything and overwrite it via webinterface..... all to no avail! Once the server is booted again the standard steam ports are overwritten with 10721 and 10722. I'm at a loss here and have grown a lot of grey hair over this. I really, really hope that someone here can help me. regards Jazzman
  6. First of all, thanks for your answers Guys! I got a response from my Hosters Support and they say that it is from their Side, that the Ports are different and that i can not overwrite them. But they do not answer my question regarding the following Error Message i get from the logs. Maybe you know what it means and how i can possibly fix this: chmod()/fchmod() catching active ....................25390-10722: Please fix your configuration! You are using port 10722 on all IP Addresses! 25390-10721: Please fix your configuration! You are using port 10721 on all IP Addresses! 27196-10722: Please fix your configuration! You are using port 10722 on all IP Addresses! 27196-10721: Please fix your configuration! You are using port 10721 on all IP Addresses! 25390-34089: Please fix your configuration! You are using port 34089 on all IP Addresses! 27196-34089: Please fix your configuration! You are using port 34089 on all IP Addresses! This Logfile led me to the conclusion that it maybe because my Server's Steam Ports are running on those different Ports. Guess i was wrong, but what the hell shall i do about this message? Since one Week we can not use our Server, since we are stuck on loadscreen or in the Mission Lobby indefenitely or once escape is hit end up with crash to desktop. *sigh* One problem leads to another... :confused:
  7. Hi Guys! Does anyone know the table name of the parachute? I would like to add this to the Player Toons inventory when they start the Mission and thus be able to start their insertion as paratroopers. Any help very much appreciatet! :cool:
  8. Hi Guys! Is there no one who can help getting this "XEH_preinit.sqf, line 24 error" error fixed? ACRE works fine in the actual ARMA 3 Beta, aside from this error, only the low voice soundlevel is a bit annoying. But this constant Error Message Window makes it sort of unuseable.
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