Jump to content

RedneckNinja

Member
  • Content Count

    8
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About RedneckNinja

  • Rank
    Private
  1. Question #1: Have you ever set up an Arma dedicated server before? Question #2: Do you have any scripting experience? Setting up a server to successfully run a modded mission is not easy. First of all, the mission developers of life servers are pretty stingy with their code and server side addons. Just getting the required files for this particular mission will be the most difficult part. Second, most home internet connections wont be able to support more than 5 or 6 players. My 20/5 internet connection at home lags out with 2 players. I have been running an Arma dedicated server for about a year now, PM me if you still want to continue this.
  2. All Arma mods should come with a bikey. This bikey needs to be put in the %gamefolder%/keys directory on your server to be allowed.
  3. MaxMsgSend=16384; MinBandwidth=100428800; MaxBandwidth=104857600; MinErrorToSend=0.0029999999; MinErrorToSendNear=0.0079999998; MaxCustomFileSize=160000; adapter=-1; 3D_Performance=93750; Resolution_W=0; Resolution_H=0; Resolution_Bpp=32; Windowed=0; This is currently my basic.cfg, It has been successful so far with about 25 players. My server isnt popular enough yet to test with more players.
  4. For about a week now, I have been getting "cannot contact BE Master" in my server logs. I thought that the BE server was down and ignored it for a few days. After a couple days, I emailed BE support asking if their servers were down, turns out they were not. I cannot ping arma2oa1.battleye.com from my game server. Traceroute fails after it leaves my hosting provider. I have tried reinstalling BE, reinstalling Windows 2008 from scratch, and I tried 5 different IP addresses on the same subnet. I have three windows servers and none of them can contact this server but my Linux server can with no problems. I am absolutely baffled.
  5. I'm not quite sure what you are asking here. If you dont have a dedicated server, why would you need admin logins?
  6. Have you made any improvements to your basic.cfg since the last update? My hardware specs aren't as impressive as yours but with Arma's limitations, I should be able to get pretty close to the same performance. e3-1240v2 - 3.3ghz - Disabled hyperthreading 16Gb DDR3 1Gbit network link, seeing ~350mbps down and ~130mbps up with a steady 40 ms ping I was using the config from Kelly's Heroes guide and seeing massive desync with only 20 players. After using the config you just posted, I am still seeing a bit of desync with 30 people connected.
  7. My server is an E3-1230 V2 with similar specs. With hyperthreading on, my wasteland mission runs 25-30 fps. With HT off and affinity 3, I am consistently hitting 45-50 fps. Here is my exact start script. ::Kill existing server taskkill /FI "WINDOWTITLE eq Arma 2 OA Console version 1.62 : port 2302" /F timeout 2 :: start the server.. set server="C:\Program Files (x86)\steam\steamapps\common\arma 2 operation arrowhead\arma2oaserver.exe" set cfg="-cfg=C:\Program Files (x86)\steam\steamapps\common\arma 2 operation arrowhead\wasteland2\basic.cfg" set config="-config=C:\Program Files (x86)\steam\steamapps\common\arma 2 operation arrowhead\wasteland2\config.cfg" set cpucount="-cpucount=4" set nocb="-noCB" set exthreads="-exthreads=1" set nosplash="-nosplash" set nosound="-nosound" set world="-world=empty" set profiles="-profiles=C:\Program Files (x86)\Steam\SteamApps\common\arma 2 operation arrowhead\wasteland2" set port="-port=2302" set bepath="-BEpath=C:\Program Files (x86)\Steam\SteamApps\common\arma 2 operation arrowhead\Wasteland2\BattlEye" set mod="-mod=@inidb" :: set mem="-maxmem 2047" start /realtime /affinity 3 "" %server% %bepath% %nosplash% %nosound% %port% %cpucount% %exthreads% %cfg% %config% %mod% %profiles% %noCB%
×