hi
im again... i have isolated the problem, it's line 95 in ".../newfnc/returnloadout.sqf" !!
//{if (_x != "") then {_unit removeItemFromPrimaryWeapon _x}} forEach (primaryWeaponItems _unit);
for all who have the same problem : i have outcomment this atm, now its possible to have the loadout on your man. also all weaponattachments (i.e. scopes,mags,soundsuppressor) for the (i.e.) rifle now available after respwn, but i dont have the soundsuppressor for the handgun... :confused:
but the issue with the handgun is not tested well by me, i will do this in the afternoon... if i can fix it, i will post the solution... :p
greetz, mother
edit : anyone an idea, why it's not possible to spawn at the mobile spawn atm ??