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Chopper1987

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Everything posted by Chopper1987

  1. Getting two errors, one when starting Arma 3, this happens with the Stable and Dev Builds. This is the error I get when I start Arma 3 (addon 'aia_sounds_config' requires addon 'aia_sounds_data'). I also get this next error when I try to preview any map in the editor... it is (No entry 'config.bin/CfgPatches.aia_sounds_data'.) does anybody know how to fix this error? Or can someone tell me what is going on with it please and thanks! It does not let me play the game at all!
  2. Will the AAV's be released to the Public? Just curious as they are one of my all time favorite vehicles!!!!
  3. Where did you get the AAV's in the Video on Armaholic that you use on the LCAC Deck?
  4. What are these under in the editor, I am using the Normal Build, Non Dev. I cannot seem to find them at all?
  5. When I tried to use the 3D Editor the other day in the Pilgrimage mission, and sometimes in other missions, it will lock up and never come back, it does it and just hangs, I select the editor and the screen goes to a picture of whatever mission it is on and it has the orange bars like it is loading, but it never does. I then have to ctrl-alt-delete it and end the task and it says about ARMA 3 crashing. Do you know what is happening... ? Thanks! Single Player mode, mod version is what I am using.
  6. Is anybody else having this problem?
  7. Is there a way to keep the things in an ammo box or vehicle while adding the new things in the box add cargo function in the 3D Editor?
  8. Is it possible to have pre made ammo boxes for your Benelli and your FAMAS packs, for ease of use, Like many other weapons mods have? Just Curious? I don't have much knowledge on how to make my own with the weapons in them. Thanks!
  9. Hello, I am having a problem now with your addon that I didn't have before, when I look in the mission editor or in the class lists even in MCC the helicopters do not show up in the list, they used to? Do you know what may be the problem? I tried both DEV build and Normal build, they do not show up in either... Thanks.
  10. Awesome Work, Sounds Great Thanks!!!
  11. It will be released when it is ready to be released, They are doing this on there free time remember. So please be patient and wait for them to finish it. You know it will be extremely awesome when it is released and they said that would be soon. So we all shouldn't ask them for a release date. It will be done when it is done. Right Shay_G-Man, and Spirit?
  12. So you will fix this in the next update? Or did you already fix it in the MOD version? Just to clarify. Because I am also having this problem and any single player missions that I try to play have no AI in them at all right now. So the missions usually complete immediately and I cannot play them. Thanks for this mod by the way, it is amazing!!!
  13. I also use single player in the missions and editor and I also cannot get the HALO or Para Option to work!!!!
  14. The only thing that doesn't work in the new version is the Helicopter and Various Extraction options and the Group Gen waypoints, everything else works perfectly in SP, with the mod version and the mission editor... Just thought I would let you know!!! Some of the Artilleries are broken again after the new update though! Like the mines, etc. These ones don't work... HE120, Cluster120, Cluster AP, HE Laser, Mines 120.
  15. Shay_Gman did you get chance to figure out any of my other errors that I posted on the end of page 30? Such as the waypoints or the AC130/ UAV's rotating? I am just wondering mainly about the waypoint spawning error. Thanks!
  16. Thanks Very Very Much, That fixed most of the problems, I do still have a few still remaining... - The HE 120mm, and Cluster 120mm still do not work as I can tell, I call them and nothing happens, and the Cluster 120mm actually goes not where intended, I called for it to hit the top of the hill by the Airbase in Stratis and it hit somewhere around the water for some reason and the 120HE didn't do anything and what is the AP Cluster do? Because that acts just like a normal 80mm round, it is not a cluster, everything else works Arty Wise. - With the Evac System the boat did not move when I gave it waypoints to move, everything else worked in that menu besides the boat, not sure about the SDV didn't test it. Only tried the Minigun (Blue) Speedboat. -Teleport still seems to not work in Menu 4. -The UAV's and AC130 still seem to have the mouse issue in the MCC Console. -The waypoint system still is not working for me in the Group Generator, this time it gives an error though, I didn't write it down exactly as it was shown on my screen, but I got most of it, I think the EVAC Boat also gave me an error but I didn't write that down, This is the error it gives me with the waypoints "Error Group From Net ID, file mcc_sandbox_sp_mod\mcc\pv_handling\mcc_extras_pv_handler.sqf, line 130" it was something like that and the waypoint never shows up and the group never moves. -I noticed an error or unexpected behavior with the CAS Gun Runs, with the AH-9 and AH-99 is all I tested, it came and hovered above where I called it and continuously dispensed huge amounts of flares(AH-99) or Hovered Quickly and Left(AH-9). Thanks Again for your amazing addon. The Addon version is also what I use all the time. If you want a video to show you what happens with these I could make one if I knew what screen capture software to use and how to record and upload it... Thanks Again.
  17. So what you want is a list from me and anyone else that plays single player, to say what doesn't work in single player? ---------- Post added at 17:36 ---------- Previous post was at 16:34 ---------- Okay, I pretty much went through the whole thing and tested everything that I use. Below is the list of things that I found that seemed to not work for me in Single Player. - The Group Generator waypoints system. - Close Air Support of any kind, I requested many types and they never came or even spawned any helicopters to come that I could tell, even when you click and drag the lines, etc. - All EVAC menu options, all say Vehicle Must Be Local, but it worked in Single Player before the Beta, that includes land, air, and sea. - In Menu 4, the Join and Teleport Functions for AI as well as yourself, they do not seem to work, because when I tried to teleport a few different AI ground troops, it said, whatever the unit name was but they didn't move off the spot, and I don't know if the join button is broken or I don't understand how to use it. I clicked the person that I wanted to join and clicked myself and it didn't work? - MCC UAV/ AC130 console, it continually rotates when I go to use the mouse to move the camera after right clicking to take control, I can still fire with the right mouse button though. - There are also Artillery Munition types that do not work either in the Menu 2, *HE 120mm *Cluster 120mm *Mines 120mm *He Laser Guided When you call them nothing happens, all the others work perfectly though. The teleport on the main page works, so does ghost mode, as well as the zone spawning and 3d box generator and 3d editor all work. The Marker generator works, as does the convoy and IED system, as well as the music system works too. Is there a way to add your own music to the music player or to the game? Just Curious? Any other questions or comments just ask me, thanks a lot!
  18. Hopefully in the future you will get chance to make it single player too, I use your version for Arma 2 all the time in Single Player and it works perfectly, I even use it for adding support and things during single player missions, I love that about your previous version, and I just wanted to point out that in the first part of this thread you say (SP/MP) as listing both modes of gameplay. How come MCC worked perfectly in single player before the Beta Update, and now it doesn't?
  19. Okay, Thanks for the quick reply!
  20. Hello, I am having some issues, I love your addon by the way, and I use it extensively, I always use it in Single Player. I am always logged in as the mission maker. 1. I am also having the Waypoint Error, it happens when I spawn a Group with the group editor and then I try to give the group a waypoint, then the group just sits there and does nothing. 2. I also have a few more problems, If I try to use an Evac Chopper, it says "Vehicle Must Be Local" what does that mean? Also the smoke signal landing does not list in the MCC Console. 3. The UAV and AC130 control in the MCC Console does not work with the mouse anymore after the ARMA 3 Beta Update, it just rotates to the right every time I try to move the mouse, I can however zoom in and out and I can fire weapons, I just have no control over where they go.
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