batchlahawk
Member-
Content Count
23 -
Joined
-
Last visited
-
Medals
Everything posted by batchlahawk
-
Arma 3 weird freezing/slow loading times when connected to internet
batchlahawk posted a topic in ARMA 3 - TROUBLESHOOTING
Whenever I am playing the virtual arsenal, editor, or the campaign whenever I am connected to the internet I get long load times when I pause, open the gear, loading a map, and using the interaction menu from AGM. This only happens when I am connected to the internet. I have tried playing without the ethernet cable plugged into my computer and its almost flawless. This is really weird as I only experience this in singleplayer. I do not play multiplayer that much. Mostly singleplayer. How does me being connected to the internet make my singleplayer gameplay slow? I am running the latest version of Arma 3. -
Arma 3 weird freezing/slow loading times when connected to internet
batchlahawk replied to batchlahawk's topic in ARMA 3 - TROUBLESHOOTING
Does not matter if I turn off programs that use internet, only solution seems to be is to play without the internet connected. But now the load times slowly increase in time even when i am not connected to the internet now. So when im playing the singleplayer the more i seem to pause the game, the longer the load times are. Any ideas on how to fix? -
BAFX and Rangemaster mod packs - released
batchlahawk replied to eggbeast's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Whenever I am a pilot for aircraft and I press right click to zoom it automatically makes me take control of the gunner of my aircraft and it enables manual fire. I believe this the Heinbloeds script. Is there anyway to disable this or rebind it to another key? -
C-17 Globemaster lll - ArmA 2 Mod (Alpha Stage, needs lots of work)
batchlahawk replied to samrmur's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
enemy aa units seem to not want to engage the c-17 and theres no missile warning. just letting you know. -
C-17 Globemaster lll - ArmA 2 Mod (Alpha Stage, needs lots of work)
batchlahawk replied to samrmur's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
can u add missile warning? -
Mando Missile ArmA for ArmA 2
batchlahawk replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i cant tell if flares work in this mod. like when a missile is fired at me i use the flares, but i always still get destroyed. is there a script i have to use for the flares to work? or is there some way i can increase the probability that the flares will work? -
ScopeFX - Dynamic scopes - including TrackIR support
batchlahawk replied to das attorney's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
this isnt compatible with the dagger scopes addon. it adds the overlay to the new scopes and i was wondering if i could disable the scope overlay and keep everything else within the mod like the zeroing. -
i keep getting bad version 59 in p3d file 'tmr_rpg42\data\reticule_rpg_f_clean.p3d' error whenever i preview something in the editor
-
Where is the Weapon.cfg folder?
batchlahawk replied to batchlahawk's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
yeah sorry i just wanted to tweak the counter measures on aircraft so they fire faster -
Where is the Weapon.cfg folder?
batchlahawk posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
im not sure if Weapon.cfg is a file or something but where do i find it? -
COWarModACE Release thread
batchlahawk replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i noticed theres a new look for scopes on weapons. what is the addon called. i think its interfering with dagger scopes. -
COWarModACE Release thread
batchlahawk replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How do I remove the bayonet weapon? I'd rather spawn with the binoculars. -
COWarModACE Release thread
batchlahawk replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
When i take alot of damage in a aircraft my entire screen goes black then it will slowly fades in. Anyway to disable this? -
COWarModACE Release thread
batchlahawk replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The T stance is when they stick their arms straight out and they stiffen their legs. This happens with the default aircraft and other aircraft that i included from other addons. -
COWarModACE Release thread
batchlahawk replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Are there any ainmation mods included with COWarModACE besides SMK? Because alot of my units have a T stance when they get in aircraft. -
COWarModACE Release thread
batchlahawk replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
when i hold q to lean or turn my aircraft this message popups and says: "no units available" what does this mean? and is there's a way to disable it? -
Is there anyway to disable the jet blackouts when doing fast maneuvers?
-
COWarModACE Release thread
batchlahawk replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
So i noticed there's a bleed out type function in this mod. Is there anyway to disable it? -
COWarModACE Release thread
batchlahawk replied to Gunter Severloh's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Does anyone know where I can find a complete list of all the addons included in COWarMod so i dont duplicate any addons? -
When I try to make the slightest maneuver in a jet at high speed or even tiliting my aircraft up just a bit I blackout. Is there anyway to disable this affect? Yes I am a pilot.
-
ACE jet blackouts
batchlahawk replied to batchlahawk's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah im using plenty, but i always use the USMC pilot for every jet or heli I fly. ---------- Post added at 19:00 ---------- Previous post was at 18:59 ---------- So even if Im a pilot I'll still blackout? -
Arma2 oa flare laucnh pattern
batchlahawk posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Im trying to create a angel flare pattern for a c130 but i have no idea how. I would want to launch the flares by pressing "R" like you do now just in a different pattern. I have no idea how to script or anything like that so can you please guide me in the easiest way possibe. Thanks! -
Help with FLARE ANIMATION / Pattern
batchlahawk replied to alexboy's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
How did you move the flare launchers on the model. What program did you use?