In the editor, when I give the pilot of a helicopter a transport unload order, what ends up happening is the pilot moves close (as he should), slows down (as he should), then flies in a big circle and hovers in a random location (as he definitely shouldn't). Is this just a bug or am I doing something wrong. Is there a way to fix it?
EDIT: Nevermind guys, I figured it out. If you put: this allowFleeing 0; into the helicopters initialization field he won't flee.