I'm curious about what the deal is with helicopter pilots going "red" . . . it's absolutely ridiculous. . . you're about 5G's off from the threshold of the possibility of that type of reaction, and to not have a way to recover, even if it was time based? It just cumulatively counts the points til your screen is completely red and you have to relog. . . .
Why does this make sense in the slightest for a video game? The fuzz out, ok. . . a red tinge during a higher threshold G maneuver or radical decent. . . but a simple J hook turn around at 150kph. . . wow?
Please advise if this is a known issue, the reason behind the apparent lunacy that created that type of "gaming model" and if, short of dumping AGM there is a way to nix it or . . . . .