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Everything posted by ratnl
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Support Call V2 (Universal mission customizer)
ratnl replied to kronzky's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok Verstuurd vanaf mijn HTC One X+ met Tapatalk -
Support Call V2 (Universal mission customizer)
ratnl replied to kronzky's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Could it be possible to have the request ammo options in a mp session? Verstuurd vanaf mijn HTC One X+ met Tapatalk -
Virtual Ammobox System (VAS)
ratnl replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Happens also on my side Verstuurd vanaf mijn HTC One X+ met Tapatalk -
Virtual Ammobox System (VAS)
ratnl replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
after the last update (2.0/2.1) the load on respawn option does not work anymore. did i missed or forgot something -
So if read it well the new magazines do more damage? Verstuurd vanaf mijn HTC One X+ met Tapatalk
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Thank you sir Verstuurd vanaf mijn HTC One X+ met Tapatalk
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Virtual Ammobox System (VAS)
ratnl replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Maybe this is been asked before or in the wrong threat but.... is VAS compatible with the ASDG Joint Rails mod? on my side its not working.. -
Thnx Verstuurd vanaf mijn HTC One X+ met Tapatalk
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How to lower the bipot Verstuurd vanaf mijn HTC One X+ met Tapatalk
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Very nice mod, thank you very much Verstuurd vanaf mijn HTC One X+ met Tapatalk
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
ratnl replied to Placebo's topic in ARMA 3 - GENERAL
Para jump over Altis -
I think via texture replacement pack Verstuurd vanaf mijn HTC One X+ met Tapatalk
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Great news Verstuurd vanaf mijn HTC One X+ met Tapatalk
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AI HALO Jump Example Mission
ratnl replied to cobra4v320's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i have the problem that when using this addon and i start in a MP session, the other players don't have a chute. if they are ai then they have... anyone an idea? -
i like the idea of holding the weapon on the well. even if the fwd hand grip is still there
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Looking good Verstuurd vanaf mijn HTC One X+ met Tapatalk
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Thnx for the update Verstuurd vanaf mijn HTC One X+ met Tapatalk
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I think it's a combination of some mods who are not working together. Still searching what triggers the crash. Will keep you informed Please don't panic ;-) mod is great Verstuurd vanaf mijn HTC One X+ met Tapatalk
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Also the crash when firering in scope view? Verstuurd vanaf mijn HTC One X+ met Tapatalk
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FYI i'm not asking for a supressor i just let guys know that in real life they are used.
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Verstuurd vanaf mijn HTC One X+ met Tapatalk
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The dutch navy uses the suppressor for the reason that they operate from a flying helicopter. If they not use the suppressor and they fire the weapon all the systems in the helicopter go mad due to the fact that a lot of air is moved towards the shooter ( helicopter) I hope you understand what I try to explain. funny fact the the weapon is hanging/stabilized in ropes Verstuurd vanaf mijn HTC One X+ met Tapatalk 4
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Well in real life they use a suppressor Verstuurd vanaf mijn HTC One X+ met Tapatalk 4
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For me it's working on the mk18 Verstuurd vanaf mijn HTC One X+ met Tapatalk 4
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DarkGiver's Armory : SIG 55x PACK for Arma3. V1.0 is out !
ratnl replied to DarkGiver's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I like the model itself. Two things I noticed, the grenade launcher looks to black. And the reload animation looks not right... Keep up the good work! Verstuurd vanaf mijn HTC One X+ met Tapatalk 4