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church

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Posts posted by church


  1.  I notice upon starting the engine, when 'inside' the cockpit view it incorrectly retains the engine start-up audio of the propellered UAV.

    However if you go to external view the jet engine audio takes over.

     

    Yeah we noticed this as well. It wasn't a huge concern for us so we didn't take it out in this first release. We'll adjust it for the next release. Thanks for the heads up!


  2. YES! This thing is amazing! Great work to the Drakon team! Just one question, will we ever see Sidewinders for self defense? 

     

    Unfortunately we don't have plans to add sidewinders. The Drakon isn't made for air to air combat and it's already overpowered as is. Also, the real version of this drone doesn't offer AA assets either. So it didn't make sense for us.


  3. DRAKON%20Banner.jpg

     

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    The APEX Drakon

          Finally, after 6 long months of development it's here...

     

    Introducing a new Unmanned Aerial System for Arma III. The jet-powered APEX Drakon offers a new way to control the battlefield in a sleek, effective way. Derived from the General Atomics Predator C 'Avenger', the Drakon comes equipped with a slew of incredible weapons and takes no prisoners. Not only was this model built from the ground up by none other than Kiory, this incredible machine comes equipped with a custom loadout editor made from scratch by AWOL, a well known Arma mod creator. Efficiency, design and quality were all key factors in creating this masterpiece.

     

     

     

    Prologue

    After a year into Arma's release, I had become frustrated with the vanilla UAV systems. With a game based in 2035, why were we using propeller driven aircraft? Also, why such a weak armament and why are they still extremely buggy? With those frustrations in mind, I set out to fix it myself. Meeting up with Kiory and AWOL, we began work on a new UAV system that would completely change the way UAV's would be viewed in Arma. 6 months later, the Drakon was released. While we still have a long way to go to get it where we want to, this is a step in the right direction.

     

     

     

    Addon Contents

    Includes the APEX Drakon .pbo file which comes with a single Drakon and a custom loadout editor built into the mod.

     

     

     

    FEATURES

    • Jet-powered UAV system
    • Nearly double the speed of vanilla UAV systems
    • 4 external hardpoints and 1 internal bay
    • Custom loadout editor and service menu

     

    (To be included in future builds)

    • HELLAD Solid State Laser system
    • Multiple camouflage patterns
    • Stealth and Laser selectable variants
    • Re-built UAV terminal

     

     

    TUTORIAL

     

     

     

     

     

    CREDITS

    Arma 3 engine: Bohemia Interactive

     

    Project lead: Church

     

    3D Artist: Kiory

     

    Code/Scripts: AWOL

     

    Video Production: Church

     

     

     

    END USER LICENCE AGREEMENT:

    DISCLAIMER

    You are permitted to install and use this software for personal entertainment purposes only.

    You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or

    mirror it without Church's prior consent.

    This add-on is released under

    Creative Commons License

    Attribution-NonCommercial-NoDerivs

     

     

    USERLICENCEAGREEMENT_zpsc51c8027.jpg

    For use with Arma III

     

     

    DONATIONS

    Our incredible mod team could use your help investing more into this mod! If you'd like, please donate to our cause!
     

    pp-donatesmall.png
     

     

     

     

    DOWNLOAD LINKS
     

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    HOW TO INSTALL AND USE:

    Simply extract the @Drakon file from the .zip folder and drop it directly into your Arma directory folder!

     

    Once in game you must spawn an ammo support vehicle next to the Drakon in order to access the APEX Support Menu. Enjoy!

     

    KNOWN ISSUES

    Keep in mind the Drakon is still very much in an alpha state. This is our first release and there WILL be bugs. Here are a few we are aware of:

    The Drakon still uses Arma III's unfavorable UAV system. We know, it's something we want to get away from.

    The Laser Designator doesn't spawn on the UAV unless you first apply a loadout.

    The UAV flight model needs to be cleaned up. It currently floats too easily and the stall speed needs to be adjusted.

    The UAV turret cam works when it is stowed away, allowing you to see inside the drone. This will be fixed in a future patch.

    For some reason the Drakon doesn't get along with ACE's missile system very well. We're looking into that. For now, avoid using with ACE.

     

     

    There may be many others. These are just the ones we're very aware of. Feel free to PM me with any bugs you find outside of these ones.

     

     

    FOR MAKING WORK WITH ACE

    Thanks to Bamse for pointing this out.
     

    Remove these 6 .pbo files in order to avoid conflict with ACE.

     

    ace_javelin.pbo

     

    ace_laser.pbo

     

    ace_laser.pbo

     

    ace_laser_selfdesignate.pbo

     

    ace_laserpointer.pbo

     

    ace_missileguidance.pbo

     

    ace_yardarge450.pbo

     

     

    THANK YOU! PLEASE ENJOY OUR MOD!

    • Like 16

  4. Please tell me this comes soon...

    Very soon, I promise! All of the really big stuff is done! We're fine tuning the last things that are going to make this drone really great and then we'll push out our first release. I don't think I can give a date right now but soon!! I will, however, give you guys a teaser of our Custom Loadout Editor Tablet! It might just become a lot more than a loadout editor too ;)

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