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LemTheGentleman

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Posts posted by LemTheGentleman


  1. You can say it a thousand times, it won't make an update come any faster. Right now I'm completely swamped with other things so I don't know when I will get back to these.

    Just a reminder

    ---------- Post added at 23:28 ---------- Previous post was at 23:27 ----------

    The reported higher damage probably has to do with a tweak on BI's end for 5.56 x 45 mm magazines.

    Yeah, it does


  2. this script is taking "reality gaming" to a whole new level! :D Good job!

    You know, I appreciate you saying that bud :P if tpw or zooloo75 actually does a script to use the toilets they'll be legends

    ---------- Post added at 18:25 ---------- Previous post was at 18:21 ----------

    So perhaps this needs to go into a wish list thread and not in this forum?

    This thread will go wherever it god damn pleases!!

    ---------- Post added at 18:29 ---------- Previous post was at 18:25 ----------

    this script is taking "reality gaming" to a whole new level! :D Good job! Guys you should add a hud to show when player needs to take a dump and a pissy! :D That would be so cool!!

    I don't know, that last part sounds a little retarded. I thought it would be kinda funny, and something that mission makers could use around bases and stuff.


  3. I'm also confused as to why its a marksman rifle. Maybe I'm not versed enough in this firearm, bu I thought it was just a heavier version of the 416, like the SCAR-H to the SCAR-L. If you did the research, then keep it as it should be.

    The HK 417 and Scar Mk. 17 are rifles meant to be utilized in longer ranged engagements

    http://media.dma.mil/2012/Nov/08/2000001030/-1/-1/0/120227-M-EL893-019.JPG

    http://www.hk-usa.com/-images/products/hk417/lg_hk417_10.jpg


  4. Just wanted to throw in my list of things I like and dislike about the pack :)

    Good stuff:

    - The weapons included in the pack are AWESOME and there is a wide range of customisability with all the different attachments and gear

    - In general I just like this addon because it's cool :)

    Bad stuff/To be improved:

    -The M107 fires from a ten round box magazine, not a 5 round. http://cloud-2.steampowered.com/ugc/882989425830305326/8FBEB18D8E3E9355CAB220DA74F5A3E273D2C19E/

    - Very minor problem with the texture on the aimpoint. http://cloud.steampowered.com/ugc/882989425830310062/B33ADDB33978A66E6C76482E761771DF1CA648A2/

    - As always, would be nice to have some good custom sounds

    - Hand positioning on some of the rifles needs to be adjusted

    http://cloud-2.steampowered.com/ugc/882989425830463422/204602D8B3A504CFF3939F6434EED6047BC52C46/

    http://cloud-3.steampowered.com/ugc/882989425830467911/5199CA053B339E56912143E377FC462182BBC685/

    - The cyclic rate of the M4A1 is too fast

    - And the models look a little jagged and too square, aswell as the textures but I know you're already aware of that one.

    All in all, really like this addon I think it's got a lot of potential and can't wait to see you make it better.


  5. Meh, right now, I am a bit fed up with the whole Arma 3 situation right now; if I get in the mood again, I might consider.

    If/when you ever get around to doing an update, I just want to throw in my opinion of things that could use a change.

    1. The EOtech looks a little too large, and by little I mean very slightly out of proportion.

    2. The EOtech sights need to be mounted just a few notches back on the rifle

    3. The acog situation

    4. Elcan spectreDR

    And that's all that I can think of. Thanks Al, really. Thank you for this addon :)

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