I've been having some difficulties with creating a mission briefing. My mission folder currently consists of a briefing.sqf I made with a program, an init.sqf, the mission pbo file, and a mission.sqm. Whenever I try to start the mission(in multiplayer or singleplayer) the briefing doesn't show up, and I've been trying to figure out why for a few days now. If anyone can help me out, it'd be appreciated.
The briefing.sqf
// A2BM C 110
// DO NOT EDIT THIS FILE
waitUntil {!(isNull player)};
waitUntil {player==player};
switch (side player) do
{
case WEST:
{
};
case EAST:
{
};
case RESISTANCE:
{
};
case CIVILIAN:
{
player createDiaryRecord ["Diary",["Briefing","We've been roped in to escort some Russian diplomat, guy by the name of Aloshya Molotov. He's due to meet a Chernorussian politician in the town of Chernogorsk, to smooth over the relationship between Russia and Chernarus since the bombings back in July.<br/><br/>We cannot afford to fuck this up. The whole company has been hanging on by a thread since we lost that bank executive last year. If we screw up again, finding clients is gonna go from being hard, to impossible."]];
MAG_tskObj1=player createSimpleTask ["Return To The Airfield"];
MAG_tskObj1 setSimpleTaskDescription ["Return to the airfield with the VIP.","Return To The Airfield","Return To The Airfield"];
MAG_tskObj0=player createSimpleTask ["Escort the VIP"];
MAG_tskObj0 setSimpleTaskDescription ["Bring the VIP to his meeting in Chernogorsk.","Escort the VIP","Escort the VIP"];
};
};
The init.sqf
execVM "briefing.sqf";