-
Content Count
15 -
Joined
-
Last visited
-
Medals
Posts posted by keptsecrets
-
-
Is it normal for the enemies be CSAT under Opfor and AAF Under Independent for the units?
-
Can we have an insurgency style template using leights_opfor?
-
All is working, thanks for the quick fix!
-
[color=#333333]["ACE_EarPlugs", 1],[/color] [color=#333333]["ACE_fieldDressing", 10],[/color] [color=#333333]["ACE_morphine", 4],[/color] [color=#333333]["ACE_epinephrine", 4],[/color] [color=#333333]["ACE_CableTie", 4][/color] [color=#333333]];[/color]
Was this generated now? Or you entered it manually? ACE items do generate for me.
---------- Post added at 22:39 ---------- Previous post was at 22:31 ----------
NVM I actually found bug already. Im calling ACRE2 function even you don't have it in your modline. Hotfix in a second, stay tuned!
Ok thanks! and I loaded up Virtual Arsenal to get the items on my loadouts.
-
Hmm... May I know what's items are inside units uniform? I don't know yet why it generates empty erroneus arrays like this one:_uniformItems = [, , , , ];
ACE 3 medical items and earplugs
["ACE_EarPlugs", 1],
["ACE_fieldDressing", 10],
["ACE_morphine", 4],
["ACE_epinephrine", 4],
["ACE_CableTie", 4]
];
-
Hmm can you tell me which radio addon you use if any? Also can you send me your .RPT file with this error and case.sqf content you generated?Or was your problem fixed after updating to v8.1?
Also, please update your script files I mean those from "ek" folder, they have changed and thus your mission may be failing.
I use TFAR, and this error happened only after updating to v8.1. I'm using the same exact addons that I used to make my other mission prior to the v8.1 update which works fine.
Also updated script files from the template.vr mission folder.
-
The units now spawn with no gear at all when loading my mission in editor. I made another mission prior to the update which spawns the gear fine.
-
Flooding the Chamber doesn't work on MP. The SDV that's attached to the chamber doesn't drop, works fine SP however.
-
I got a bug when running this mod, any key I pressed on my keyboard while inside a vehicle would eject me from it. Restarted my game without the mod running and the problem went away, so it's something conflicting with this mod.
-
Hey, is it possible for the Up Armored HMMMVs to take more than one RPG hit? Like at least two. I know they can withstand a RPG hit in real life without exploding on impact. I love the mod regardless :)
-
I love the campaign so far. However, on the mission "End Game" where I have to reach a vantage point with a Sniper rifle and File is located in order to take out a target as a challenge. I can't seem to be able to pick up the file for the targets info, I also tried to look for the target without it, and no luck. Am I suppose to be able to pick up the file or not? UPDATE- I found the HVT but still couldn't pick up that file.
-
A2 replacement pack for units works, but A2's replacement pack for weapons don't. Just a heads up =]
-
Is it me or is every blufor unit are A2's Woodland USMC?? Even custom units coming in as USMC =\. Oh and replacements packs for A2 unit and weapons no longer works.
-
Also, you can't equip any weapons from the ground or crates, only the ammunition.
The Unsung Vietnam Mod 3.0 WIP THREAD
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
Ahhh tease, I've been attempting to make a co-op campaign, but I'm waiting for the update since its soon to be released. Also are you guys porting over Uns 2 maps to Uns 3?