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SeyBee

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About SeyBee

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  1. I have serious problems with the server on mod DayZ. With +30 players, server performance 30 minutes after the restart drops to 20fps and after one hour to 4-5fps. There are horrible lags in these conditions game becomes impossible. I tried different settings in the basic.cfg file but it did not change anything. No matter what values I set in file server always uses about 3Mbit upload. I've added a parameter bandwidthalg=2 to starting parameters but it did not change anything. In the .rpt log there is a lot of errors such as: Server: Object 5:169 not found (message 70) NetServer :: sendmsg: can not find channel # 747544880, users.card = 27 NetServer: users.get failed when sending to 747544880 Message not sent - error 0, message ID = ffffffff, to 747544880 Server: Network message is pending 2a838d CPU is loaded in 15-17%. The server process is running in real time and is assigned to a concrete two cores. The server spec is: Windows Server 2008 AMD FX-8150@4400Mhz 32GB DDR3 4x160GB Raid 0+1 1Gbps Up/Down via optical fiber link Server startup parameters -ip=x.x.x.x -port=2302 -bandwidthalg=2 -mod=@dayz;@hive; -profiles=server -config=server\config.cfg -cfg=server\basic.cfg -cpuCount=2 -exThreads=1 -nosound basic.cfg MaxBandwidth=104857600; MaxMsgSend=192; MaxSizeGuaranteed=384; MaxSizeNonguaranteed=64; MinErrorToSendNear=0.01; MinErrorToSend=0.01; MaxCustomFileSize=0; Windowed=0; adapter=-1; 3D_Performance=1; Resolution_Bpp=32; serverLongitude=17; serverLatitude=52; serverLongitudeAuto=17; serverLatitudeAuto=52; I look forward on your help.
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