I have serious problems with the server on mod DayZ. With +30 players, server performance 30 minutes after the restart drops to 20fps and after one hour to 4-5fps. There are horrible lags in these conditions game becomes impossible. I tried different settings in the basic.cfg file but it did not change anything. No matter what values I set in file server always uses about 3Mbit upload. I've added a parameter bandwidthalg=2 to starting parameters but it did not change anything.
In the .rpt log there is a lot of errors such as:
Server: Object 5:169 not found (message 70)
NetServer :: sendmsg: can not find channel # 747544880, users.card = 27
NetServer: users.get failed when sending to 747544880
Message not sent - error 0, message ID = ffffffff, to 747544880
Server: Network message is pending 2a838d
CPU is loaded in 15-17%. The server process is running in real time and is assigned to a concrete two cores.
The server spec is:
Windows Server 2008
AMD FX-8150@4400Mhz
32GB DDR3
4x160GB Raid 0+1
1Gbps Up/Down via optical fiber link
Server startup parameters
-ip=x.x.x.x -port=2302 -bandwidthalg=2 -mod=@dayz;@hive; -profiles=server -config=server\config.cfg -cfg=server\basic.cfg -cpuCount=2 -exThreads=1 -nosound
basic.cfg
MaxBandwidth=104857600;
MaxMsgSend=192;
MaxSizeGuaranteed=384;
MaxSizeNonguaranteed=64;
MinErrorToSendNear=0.01;
MinErrorToSend=0.01;
MaxCustomFileSize=0;
Windowed=0;
adapter=-1;
3D_Performance=1;
Resolution_Bpp=32;
serverLongitude=17;
serverLatitude=52;
serverLongitudeAuto=17;
serverLatitudeAuto=52;
I look forward on your help.