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Shoot1staskquestionslater

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About Shoot1staskquestionslater

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  1. Shoot1staskquestionslater

    Mapping player movements and coordinates?

    I am trying to replicate this function/script and get the following problem(s). 1. as soon as the trigger and function active the time goes to night, so I got to switch on night vision. No problem really. 2. The right side says that the unit capture as completed with 0 frames, 0 seconds, 0 etc etc. 3. paste from clipboards results in [] So the function starts and stops instantly and does not record any motion. Any idea's for help? Thanks in Advance
  2. Shoot1staskquestionslater

    Respawn with Custom loadout

    Did not work, I still respawn with the default items. Thanks for help anyway.
  3. Shoot1staskquestionslater

    Respawn with Custom loadout

    Hi all, first time post, new to ARMA3 and editing, keen to learn a few tricks. I have read the above and tried to apply it to my mission. What I am trying to do is to have a multiplayer and/or single player mission. BLUFOR will have 10 playable units and OPFOR will have 10 playable units (either a player or AI). I have gone ahead and gave each unit a dedicated name (BLUFOR are "p1" through to "p10"), (OPFOR are "p11" through to "p20"). I have successfully been able to create the units with a custom load out. All units have the exact same load out on start and I want every unit to keep that exact spawn initial load out on respawn. This is the initialisation that appears for each of the units. removeallweapons this; removeallitems this; removeallassigneditems this; removeuniform this; removevest this; removebackpack this; this addvest "V_TacVest_brn"; this addmagazine "16Rnd_9x21_Mag"; this addmagazine "16Rnd_9x21_Mag"; this addweapon "hgun_P07_snds_F"; this addweapon "arifle_MX_GL_F"; this addmagazine "Chemlight_blue"; this addmagazine "Chemlight_green"; this addmagazine "Chemlight_red"; this addmagazine "Chemlight_yellow"; this addmagazine "SmokeShell"; this addmagazine "SmokeShell"; this addmagazine "SmokeShell"; this addmagazine "SmokeShell"; this addmagazine "SmokeShell"; this addmagazine "SmokeShell"; this addmagazine "MiniGrenade"; this addmagazine "3Rnd_UGL_FlareWhite_F"; this additem "ItemMap"; this additem "ItemWatch"; this additem "ItemCompass"; this additem "nvgoggles"; this assignitem "ItemMap"; this assignitem "ItemWatch"; this assignitem "ItemCompass"; this assignitem "nvgoggles"; this adduniform "U_B_CombatUniform_mcam_vest"; Can someone help so that I am able to have all players respawn with the custom loadout?
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