Hi all, first time post, new to ARMA3 and editing, keen to learn a few tricks.
I have read the above and tried to apply it to my mission.
What I am trying to do is to have a multiplayer and/or single player mission. BLUFOR will have 10 playable units and OPFOR will have 10 playable units (either a player or AI). I have gone ahead and gave each unit a dedicated name (BLUFOR are "p1" through to "p10"), (OPFOR are "p11" through to "p20"). I have successfully been able to create the units with a custom load out. All units have the exact same load out on start and I want every unit to keep that exact spawn initial load out on respawn.
This is the initialisation that appears for each of the units.
removeallweapons this;
removeallitems this;
removeallassigneditems this;
removeuniform this;
removevest this;
removebackpack this;
this addvest "V_TacVest_brn";
this addmagazine "16Rnd_9x21_Mag";
this addmagazine "16Rnd_9x21_Mag";
this addweapon "hgun_P07_snds_F";
this addweapon "arifle_MX_GL_F";
this addmagazine "Chemlight_blue";
this addmagazine "Chemlight_green";
this addmagazine "Chemlight_red";
this addmagazine "Chemlight_yellow";
this addmagazine "SmokeShell";
this addmagazine "SmokeShell";
this addmagazine "SmokeShell";
this addmagazine "SmokeShell";
this addmagazine "SmokeShell";
this addmagazine "SmokeShell";
this addmagazine "MiniGrenade";
this addmagazine "3Rnd_UGL_FlareWhite_F";
this additem "ItemMap";
this additem "ItemWatch";
this additem "ItemCompass";
this additem "nvgoggles";
this assignitem "ItemMap";
this assignitem "ItemWatch";
this assignitem "ItemCompass";
this assignitem "nvgoggles";
this adduniform "U_B_CombatUniform_mcam_vest";
Can someone help so that I am able to have all players respawn with the custom loadout?