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CodyGamer

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Everything posted by CodyGamer

  1. I'm up for being a tester. I know my way around adding mods and stuff so there should be no problem about missing required mods. I also have a very large section of my life available to whatever I please as I'm not very busy at all, so if you need me, sap all the time I have. (Metaphorically - I need some time to myself once in awhile)
  2. CodyGamer

    Under Suppression Fire Effect

    This. Reduce the blur and desaturation and keep the time it takes to recover ( or just slightly reduce it by a second for full suppressed ) but also increase camera shake effect. I say this because the person should be able to see a general area where the fire is coming from and lay down some "spray and pray" in order to get to safety or re-position. They shouldn't be able to accurately hit them, but should at least get the people assaulting force to jump back a little.
  3. CodyGamer

    -E3- Units (new camos)

    These units are looking amazing! But is there a possibility you could make Special Operations type of units? Using a combination of black and green to make a dark camouflage for night-time operations. I would use the urban digital but it just seems kind of ... out of place... I'm REALLY looking forward to the next update.
  4. I have an idea, but I don't know if it works, and you can do this after you complete porting it over when you have time... If it's possible, try taking the non-fixed ramp and allowing people to sit on the ramp if it's leveled. But once people sit on the ramp, they aren't allowed to raise or lower the ramp anymore. If you do that, maybe making an option to replace the middle "seat" with a machine gun? But of course, work on porting it over first!
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