Gandi
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C-L-F Mods - Additional backpacks/radios for TFAR
Gandi replied to raspu86's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Send it to me and i take a look :) -
C-L-F Mods - Additional backpacks/radios
Gandi replied to raspu86's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Small frontside Update ^^ http://www.g-c-p.de/radio/multi-tag.png (1142 kB) http://www.g-c-p.de/radio/Taless-Tag.png (541 kB) -
C-L-F Mods - Additional backpacks/radios
Gandi replied to raspu86's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
My first try for the Frontend !! http://www.g-c-p.de/radio/wip.png (622 kB) -
C-L-F Mods - Additional backpacks/radios
Gandi replied to raspu86's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Sure i work on some different Camos for all Radios !!! Small Update ^^ First Try Ingame !! http://i.imgur.com/y3b3XP7.jpg (861 kB) http://i.imgur.com/Pdm8QL6.jpg (913 kB) -
C-L-F Mods - Additional backpacks/radios
Gandi replied to raspu86's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
WIP Pictures -
Hi all, i have a prob with the new Arma3 Dev update, afther this the script dosent work for me! after revive i have no more ammo in my gear, and the respawn is southwest by the map border and not by the named cargo box. dont no can i send anyone the mission to check ore something ?? Discription author = [RmK]Gandi; onLoadName = Fast In, Fast Out; loadScreen = "rsc\intro.paa"; onLoadMission = Suchen und Zerstören; Respawn = 3; RespawnDelay = 4; #include "=BTC=_revive\=BTC=_respawn.h" class Header { gameType = COOP; minPlayers = 1; maxPlayers = 8; }; Revive BTC_revive_time_min = 5; BTC_revive_time_max = 600; BTC_who_can_revive = ["Man"]; BTC_loop_check = 0; BTC_disable_respawn = 0; BTC_respawn_gear = 1; BTC_active_lifes = 1; BTC_lifes = 10; BTC_black_screen = 0;//Black screen + button while unconscious or action wheel and clear view BTC_action_respawn = 0;//if black screen is set to 0 you can choose if you want to use the action wheel or the button. Keep in mind that if you don't use the button, the injured player can use all the action, frag too.... BTC_respawn_time = 10; BTC_active_mobile = 1;//Active mobile respawn (You have to put in map the vehicle and give it a name. Then you have to add one object per side to move to the mobile (BTC_base_flag_west,BTC_base_flag_east) - (1 = yes, 0 = no)) BTC_mobile_respawn = 1;//Active the mobile respawn fnc (1 = yes, 0 = no) BTC_mobile_respawn_time = 30;//Secs delay for mobile vehicle to respawn BTC_need_first_aid = 0;//You need a first aid kit to revive (1 = yes, 0 = no) BTC_pvp = 0; //(disable the revive option for the enemy) BTC_injured_marker = 1; BTC_vehs_mobile_west = [speedboat];//Editable - define mobile west BTC_vehs_mobile_east = [];//Editable - define mobile east BTC_vehs_mobile_guer = [];//Editable - define mobile independent