astrell
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Everything posted by astrell
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Nice work mate! Will use it right now for nziwasogo jungle map! But one favour: adding trees, plants and (good) rocks from arma 2? Maybe? A3mp stuff ya know? Would be great! Good work! Thank ya very much! (^_-)
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Moin, i´m sure somebody asked it already but for me its very important to know this: On which position on your priority list is the GLK Boxer? Abgefahrene geile Arbeit die ihr abliefert! PewPew! :D
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There's a inside :O? Jesus Christ the ship itself as missile support would be enough for me, but this!!! Holymother look at this beauty! She is the prom Queen for sure! Can't wait :-D
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BIS_fnc_ambientAnim not working on multiplayer help
astrell replied to EL_LEJI's topic in ARMA 3 - MISSION EDITING & SCRIPTING
If your make it hosted, then the animCombat should be in a waypoint. In Dedicated it should it works anyway. I think your using MCC Sandbox, too? I think there is the problem. Anyway its always the best to place the Sandbox Access Modul and Synch it with player slots. I believe it makes it better. -
[WIP] NBS Mantis C-RAM
astrell replied to dr_strangepete's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks for all of your work, this will be a big game changer in multiplayer and I can't wait to use your work in my mission. Thank you very much! -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
astrell replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey ya Guys! I have a question about the "BIS_fnc_ambientAnimCombat" function. If i put a soldier with this func to sit down, he will sit down but never goes up with MCC loaded. In Vanilla Arma he will automaticly stand up after detecting an enemy. Our Group wanted to make 3 Soldiers in a Group, Sitting together on a fire and if the Blueberrys hit the fan, they will go into a Tank. But they wont. They wont do anything with MCC Loaded. Why and what can i do to solve this problem? -
RQ-11B RAVEN for Arma 3 - RELEASED!
astrell replied to Feint's topic in ARMA 3 - ADDONS & MODS: COMPLETE
the ability to use the drone through the normal uav terminal were, if I remember correctly, difficult because of the way the drone works. I would be happy if it would be possible to use the GCS inside of a vehicle. And big thanks for the server key! -
AH-64D Apache Longbow for ArmA2 by Nodunit and Franze
astrell replied to franze's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi Nodunit, many many thanks from me, too. This mod is awesome and i was completely insane after playing it the first time. 15 Hours non-stop. But i am playing it with Arma3 - do you still refuse to work on the arma3 model? Dont understand me wrong, your work is usable to 95% but there are some tiny pieces disturbing the fun. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
astrell replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have a bigger issue: How to restrict some items in VAS from MCC? I dont wanna Nightstalker, Laserdesignator and WBV Scopes in it. Only if i´m make custom boxes. I tried some stuff but nothing worked. Its for Multiplayer Missions. Help please =( -
Combat Space Enhancement Modification
astrell replied to glowbal's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks amazing! You´re one of my favourites! I hope ACE will look like this/ use your work/ will praise you -
Hm, sorry but my first language is not english. If i understand correctly than is the problem to make Scopes with Reticles the differents in caliber and ballistics. It´s not possible to make a scope out of a script that first look on Weapon, Caliber und Zeroing and if you aim than the correct reticle is choosen/generated? I hope you understand what i am trying to say.
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ARMA 3 Addon Request Thread
astrell replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Way more Scopes, Reddots and Reticles. Example: Schmidt&Bender 1,5-6x20 PM ShortDot, Horus Reticles H25 and H37. individualisation! Customizing!