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omegasniper

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About omegasniper

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  1. This worked but I had to create an override of the vehicle in order to edit the profab and change the cost.
  2. I will try this, thank you for the reply.
  3. Did you ever find a solution to this, I am having the same issue.
  4. omegasniper

    scripting help

    ok well ive been playing around with this "fnc_letsFly = { _para = createVehicle ["I_Plane_Fighter_03_AA_F", getMarkerPos "mrk_dropZone", [], 0, "FLY"]; _para setPosATL [getPosATL _para select 0, getPosATL _para select 1, 1000]; player moveInDriver _para; };" but it doesnt really help with the bots it only acts on the "player" am i missing something, or is this over complicated?
  5. omegasniper

    scripting help

    Ok thanks this helps a lot
  6. omegasniper

    scripting help

    using this respawn script in the description file respawn = Base; respawndelay = 10;
  7. omegasniper

    scripting help

    Ok, but how would use this?
  8. I am trying to create a mission where the bots re spawn in vehicles, because when they die and re spawn they lose their waypoints, like ones telling them to board vehicles. If someone could help me find a script to solve this problem i would greatly appreciate it.
  9. I was wondering if anyone could explain to me how this defense module works. I am having trouble finding the things i need to synchronize or i just am doing something else wrong, but still please help. Thank you
  10. omegasniper

    Arma 3 defense module error

    I also have the same issue, i have tried a ton of different thing but nothing works
  11. omegasniper

    2017 - Official Announcement!

    This mod sounds amazing, cant wait to try this
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