omegasniper
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Some help with depot/motor pool configs.
omegasniper replied to Hetric's topic in Arma Reforger - Configs & Scripting
This worked but I had to create an override of the vehicle in order to edit the profab and change the cost. -
Some help with depot/motor pool configs.
omegasniper replied to Hetric's topic in Arma Reforger - Configs & Scripting
I will try this, thank you for the reply. -
omegasniper started following Some help with depot/motor pool configs.
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Some help with depot/motor pool configs.
omegasniper replied to Hetric's topic in Arma Reforger - Configs & Scripting
Did you ever find a solution to this, I am having the same issue. -
ok well ive been playing around with this "fnc_letsFly = { _para = createVehicle ["I_Plane_Fighter_03_AA_F", getMarkerPos "mrk_dropZone", [], 0, "FLY"]; _para setPosATL [getPosATL _para select 0, getPosATL _para select 1, 1000]; player moveInDriver _para; };" but it doesnt really help with the bots it only acts on the "player" am i missing something, or is this over complicated?
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Ok thanks this helps a lot
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using this respawn script in the description file respawn = Base; respawndelay = 10;
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Ok, but how would use this?
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I am trying to create a mission where the bots re spawn in vehicles, because when they die and re spawn they lose their waypoints, like ones telling them to board vehicles. If someone could help me find a script to solve this problem i would greatly appreciate it.
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Has anyone looked into the defense module yet?
omegasniper posted a topic in ARMA 3 - QUESTIONS & ANSWERS
I was wondering if anyone could explain to me how this defense module works. I am having trouble finding the things i need to synchronize or i just am doing something else wrong, but still please help. Thank you -
I also have the same issue, i have tried a ton of different thing but nothing works
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2017 - Official Announcement!
omegasniper replied to kleutscher's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This mod sounds amazing, cant wait to try this