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gearheadman

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Posts posted by gearheadman


  1. Did 2 things and it ran for 3+ hours with no crash, which it hasn't done in a quite a while.

    Directed Physx (thru nVidia control panel) to only use GPU for Physx.

    Rolled back drivers to 310.90.

    EVGA forum indicated that artifacting, which was the symptom in my crashes, has been an issue with randon nVidia boards for drivers past 311. No common thread, it just seems to affect a random sampling of GeForce GPUs, regardless of type motherboards, CPUs, etc.

    Not sure which did it, or both. Might try to find out.


  2. Last fault

    Fault address: 68B56DD7 01:000D5DD7 C:\Program Files (x86)\Steam\steamapps\common\Arma 3\PhysX3_x86.dll

    file: 404Wasteland_ArmA3 (__CUR_MP)

    world: Stratis

    Prev. code bytes: 44 D9 04 43 89 5D F4 8B 45 E8 8B 55 E4 8B 4D C0

    Fault code bytes: 89 04 8A 8B 17 89 57 04 8B 0E 8B 55 D0 89 4E 04

    Registers:

    EAX:00000000 EBX:493613A0

    ECX:00000000 EDX:6E5FFC00

    ESI:494A7A1C EDI:49468BFC

    CS:EIP:0023:68B56DD7

    SS:ESP:002B:23BBFEA4 EBP:23BBFF38

    DS:002B ES:002B FS:0053 GS:002B

    Flags:00010246

    =======================================================

    note: Minidump has been generated into the file C:\Users\Roger\AppData\Local\Arma 3 Alpha\arma3.mdmp


  3. do you have overclocked your card? Or overheating issue.[/quote

    Don't overclock my card. It was getting in the 62C range, but upped my fan with MSI to 50% so it stays in the mid-low 50s.

    Heat was one of the first things I thought of; had to hang fans blowing directly on the GPU back in the day of dedicated 3D cards (Monster).

    It literally is a vertical spike in % GPU to 100% from 40-50%. Started loggin in MSI, but can't seem to read the format yet (.hml, NOT html).

    Thanks,


  4. Ive got a GTX570 and have been having issues all along, but have increased 10x since the latest default branch patch.

    What happens is that my video crashes; get a screen full of green $signs overlaying the last game frame and the screen goes black. At least half the time my audio is still running tho: can hear players talking and ingame effects. Task mgr would indicate app was unresponsive tho.Downloaded and installed the latest drivers from nvidia sans the 3d glasses drivers, and did a steam validation of my game files. Started running MSI Afterburner and did notice something significant. Everytime it crashed, the gpu utilization completely spiked to 100% in a split second. It could have already been at 99%, but much more often it'd be running at 40-60%. Almost like it was told to calculate something with a zero in the denominator (infinity).

    I was running the nvidia drivers available just when the game came out. Only switched to the latest after the latest alpha came out and my probs spiked. Have switched back but no diffrrence.

    On a bad day, crashes ever 30 min or so. Good day 2-3 hours. Average is about 70 mins.

    Anyone else have these probs? If so, what settings you used to correct? If you have one of these nvidia cards and dont have probs, what general settings u use?

    Thanks all!


  5. No, the error was with anyone who expected it to be anything more than "just an alpha". Which appears to be the majority.

    No, the error was to charge $3X for an alpha. Have run into numerous players who had no idea what an "alpha" build typically is or thought that "Alpha" was just part of the title. Seriously.

    People who pay money have certain expectations.


  6. I can't use the "new" ids from the #userlist for exec kick/ban whatever.

    Probably a problem caused by the new player ids..

    If you pull up the #userlist, you'll get something like this:

    34 CleverUserName 387782

    The number to use for banning is the -first- one. User name and the longer ID# don't work (for now). It does put the longer ID# in the ban list file, oddly enough.

    Note: you have to use the #userlist call to get this number. It is -not- the same as the in-game player #.


  7. On my keyboard, "/" is the default key for opening the chat dialog box. The "-" key is a zoom function key. So am not quite sure what your answer means. I most definitely say thank you for answering, and so quickly!

    What we can do is open the chat dialog box, type in #userlist, and get a return of 5 players - sesion id, nick, and player id. Getting the initial list to pop up is not a problem, it's cursoring through the entire list of players.

    Thanks ahead of time.


  8. Trying to use #userlist to ban players using first number displayed (the one that is like a session id# ; consecutively assigned # as each player joins). It's the only one we can get to work.

    Problem is that it only displays the last 5 or so players even with a full 50+ population. "Page up" doesn't scroll the list. Have unbound all in game "page up" kbd commands, but no go.

    Is this a bug, are we doing something wrong, and/or is there another way to scroll the #userlist?

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