brad7
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Posts posted by brad7
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My addon wont pack i have listed my config and my error report any help to get this in game would be great!
Config;
//////////////////////////////////////////////////////////////////// //DeRap: Produced from mikero's Dos Tools Dll version 4.05 //http://dev-heaven.net/projects/list_files/mikero-pbodll //////////////////////////////////////////////////////////////////// #define _ARMA_ //Class hawk : config.bin{ class CfgPatches { class hawk { units[] = {}; weapons[] = {}; requiredVersion = 1.0; }; }; class CfgVehicles { class Air; class Ship; class Strategic; class PlaneWreck; class hawkwreck: PlaneWreck { scope = 1; class Armory { disabled = 1; }; model = "\Jet\hawk.p3d"; typicalCargo[] = {}; irTarget = 0; transportAmmo = 0; transportRepair = 0; transportFuel = 0; transportSoldier = 4; class Eventhandlers{}; }; class Plane: Air { class NewTurret; class AnimationSources; }; class hawk: Plane { scope = 2; canFloat = 1; simulation = "airplane"; model = "\Jet\hawk"; displayName = "BAE Hawk"; side = 3; faction = "CIV_F"; transportSoldier = 1; crew = "C_man_1"; driverAction = "Chopperlight_L_Static_H"; cargoAction[] = {"Chopperlight_L_Static_H","Chopperlight_L_Static_H","Chopperlight_L_Static_H"}; getInAction = "GetInLow"; getOutAction = "GetOutLow"; cargoGetInAction[] = {"GetOutLow"}; cargoGetOutAction[] = {"GetOutLow"}; Icon = "\Jet\hawk.paa"; picture = "\Jet\hawk.paa"; accuracy = 0.3; gearRetracting = 0; nameSound = "plane"; damageEffect = "DamageSmokePlane"; destrType = "DestructWreck"; class Damage { tex[] = {}; mat[] = {}; }; class Sounds { class Engine { sound[] = {}; frequency = "(1-randomizer*0.05)*(thrust+0.5)*rpm"; volume = "camPos*(thrust+0.5)"; }; class EngineIn { sound[] = {}; frequency = "(1-randomizer*0.05)*(thrust+0.5)*rpm"; volume = "(1-camPos)*thrust"; }; }; insideSoundCoef = 0.6; landingSpeed = 180; maxSpeed = 450; armor = 30; ejectSpeed[] = {0,0,-0.6}; flapsFrictionCoef = 3.5; wheelSteeringSensitivity = 0.7; cost = 20000; type = "VAir"; threat[] = {0.1,1,0.7}; aileronSensitivity = 0.5; elevatorSensitivity = 0.09; noseDownCoef = 2.01; landingAoa = "7*3.1415/180"; envelope[] = {0,0.2,0.9,2.1,2.5,3.3,3.5,3.5,3.5,3.0,2.5,2.0}; hiddenselections[] = {}; hiddenSelectionsTextures[] = {}; class AnimationSources: AnimationSources { class MvA1 { source = "user"; animPeriod = 0.1; initPhase = 0; }; class MvA2 { source = "user"; animPeriod = 2.0; initPhase = 0; }; class RPod { source = "user"; animPeriod = 0.01; initPhase = 0; }; }; extCameraPosition[] = {0,4,-15}; irTarget = 1; irScanRange = 2000; irScanGround = 1; weapons[] = {}; magazines[] = {}; class Exhausts { class Exhaust1 { position = "exhaust1"; direction = "exhaust_dir1"; effect = "ExhaustEffectHTruck"; }; }; class EventHandlers { init = ""; engine = ""; }; }; //};
My error report;
File c:\users\brad\downloads\my work\model work\jet\config.cpp, line 140: /CfgVehicles/: Missing '}' Error reading binary file 'c:\users\brad\downloads\my work\model work\jet\config.cpp' W:\C\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked Cannot register unknown string STR_STATE_HEALSOLDIER Cannot register unknown string STR_STATE_FIRST_AID Cannot register unknown string STR_UI_RADARRANGE Cannot register unknown string STR_ACTION_LAUNCHCM Cannot register unknown string STR_ACTION_NEXTCM Cannot register unknown string STR_USRACT_ACTION_CONTEXT Cannot register unknown string STR_USRACT_OPTICS_MODE Cannot register unknown string STR_USRACT_ZEROING_UP Cannot register unknown string STR_USRACT_ZEROING_DOWN Cannot register unknown string STR_USRACT_NETWORK_DS_INTERFACE Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_10CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_10CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_50CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_50CM Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_0 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_1 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_2 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_3 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_4 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_5 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_6 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_7 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_8 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_9 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_10 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_11 Cannot register unknown string STR_DISP_LEFT Cannot register unknown string STR_DIFF_CAMERA_SHAKE Cannot register unknown string STR_FREETRACK Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_CORE Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_MOD Cannot register unknown string STR_ADDON_ACTIONS_PLAY_MISSION Cannot register unknown string STR_ADDON_ACTIONS_TRY_ENTITY Cannot register unknown string STR_ADDON_ACTIONS_TRY_WEAPON Cannot register unknown string STR_MSG_ADDON_NOT_FOUND Cannot register unknown string STR_MSG_ADDON_CANNOT_OPEN Cannot register unknown string STR_MSG_ADDON_UNKNOWN_PRODUCT Cannot register unknown string STR_INCOMPATIBLE_LOAD_GAME_ATTEMPT Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation File c:\users\brad\downloads\my work\model work\jet\config.cpp, line 140: /CfgVehicles/: Missing '}' Error 3 while parsing Error in config c:\users\brad\downloads\my work\model work\jet\config.cpp w:\C_branch\Poseidon\Arrowhead\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked File c:\users\brad\downloads\my work\model work\jet\config.cpp, line 140: /CfgVehicles/: Missing '}' Error 3 while parsing Error in config c:\users\brad\downloads\my work\model work\jet\config.cpp w:\C_branch\Poseidon\Arrowhead\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked Cannot load font core\data\fonts\lucidaconsoleb8 Fonts file \core\data\fonts\lucidaConsoleB8 not found Cannot load font core\data\fonts\lucidaconsoleb11 Fonts file \core\data\fonts\lucidaConsoleB11 not found <model = "c:\users\brad\downloads\my work\model work\jet\hawk.p3d"> Warning: c:\users\brad\downloads\my work\model work\jet\hawk.p3d:0 Face 7966, point 7473, face points 7473,7524,7514 - very small normal 0,0,0 Warning: c:\users\brad\downloads\my work\model work\jet\hawk.p3d:0 Face 7970, point 7471, face points 7471,7523,7527 - very small normal 0,0,0 Warning: c:\users\brad\downloads\my work\model work\jet\hawk.p3d:0 Face 7971, point 7526, face points 7474,7526,7520 - very small normal 0,0,0 Warning: c:\users\brad\downloads\my work\model work\jet\hawk.p3d:0 Face 9127, point 7507, face points 7507,7504,7494 - very small normal 0,0,0 Warning: c:\users\brad\downloads\my work\model work\jet\hawk.p3d:0 Face 9128, point 8619, face points 8619,7493,7505 - very small normal 0,0,0 w:\C_branch\Poseidon\Arrowhead\lib\Shape\vertex.cpp(817) : Assertion failed '_nVertex < 32768' Error: c:\users\brad\downloads\my work\model work\jet\hawk.p3d: Too many vertices Loading of model c:\users\brad\downloads\my work\model work\jet\hawk.p3d failed </model> <model = "c:\users\brad\downloads\my work\model work\jet\hawkwreck.p3d">
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i m looking forward to SAS mod not thisThen dont bother commenting and take yourself elsewhere...
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Really good idea. But I have to fix all the other issues before adding this, so if someone want to use my code, for this to happen faster, feel free to do so.Dont you just have to change the classname and modelname?
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Any thoughts on a flashbang round for an underslung.. maybe alpha team ran out of FB, Bravo can launch one in threw the window?? I donno just an idea. Thanks for this!!All he would have to do is apply what he has done to a gl shell instead of a smoke grenade I think - great idea
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Cheers for the compliment buddy. Let me know how it goes!I think the enemy skill is too high after moving over the first hill from drop point my squad was killed and an autoriflemen was 1 shot-ing me on the run? Also i think theres is too much going on because i get a frequent drop in fps but only on this mission...but overall great mission.
I didnt even find the doctor never mind save him :-p
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Just downloaded save the doctor and im bouncing in my chair all the way to Agia - Great mission.
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Personally i think the top right island is the best...
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Haha allright it sounds like a grenade has been dropped at your feet :-p
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Awesome, but are flashbangs really that loud?
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Looking good - for the land rover could you make it a snatch land rover like this would be so cool.
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Im running alot of mods etc and ive got no errors so far..
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Dont matter its fixed, Great addon!
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Is the deck and ship going to be walkable or will we just jump seat to seat?
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I have exported my model from 3ds to oxygen2 and either it is imported so small i cant view it or the model just completely messes up?
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You need to search ;) and read the ArmA 2 tutorials:How to make an addon from scratch
And then find the relevant thread in addons and mods discussion about configging weapons and attachments for A3.
Cheers for the link
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As long as i get the grades im going in as an armourer [hopefully] so the regiment is kind of a back-up, ive already categorically refused college.
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A BVS-10 viking would be great in this game! http://www.turbosquid.com/3d-models/h%C3%A4gglunds-viking-bvs10-3d-model/559409
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Have you got any Uniforms to show?
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Don't know if it's different now but armourers in the Regt were/are regular armourers but attached.Putting bombs on jets armourers?
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I was RAF Regt for eight years...Words escape me.
Is that a good thing? Im just finishing my gcse's then im planning on joining the raf, but im thinking about the reg and being an armourer :-)
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Ive copyed the files in Arma3 directoy and activated them in game Options.They are not shown in the Editor !
Reg.
(ST6)Predator
If you've activated it properly, there should be a soldier called RAF REGIMENT under blufor>men>RAF REGIMENT uniform.
Or failing that try using VAS or classnames:
Vest: British_vest
Uniform: RAF_REG_Soldier
Helmet: British_Helmet
Backpack: Brit_Bergen
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What do you mean - more detail?
will there be Java in the beta?
in ARMA 3 - GENERAL
Posted
[Question]What would be the use of java in arma?