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brandeni

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About brandeni

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  1. I am confused, how do I download/install this so I can try it out ?
  2. Hey folks! I am learning a lot and getting really far.. one road block I am dealing with now that you might be able to help on. My NPC's which are randomly generated, and have randomly generated gear (not sure if this has anything to do with the problem. I dont think so) are running up to loot containers and grabbing magazines/grenades out of them (at least acting to do so) is there a way to remove this behavior? The problem is they are enemies set to search and destroy.. but once they see a loot box with juicy items the ignore everything and all bunch up by it trying to loot. The probably dont have inventory space for it which might explain why they sit there next to it, even though every 40 seconds I re-do the search and destroy waypoint.
  3. Having it run on the server, using the "isserver" check.. and using the global versions of add items (if they exist for that command.. for example "additemcargoglobal" exists) will fix most of your problems. Right now, each client is generating a different random number than the other clients, causing the mismatch.
  4. Hey guys, I have been looking around for this.. but haven't come across anything. I want to have some text on screen that I can manipulate.. be it a score or currency etc.. But I haven't been able to find any script commands for creating this kind of thing.
  5. Oh thank you so much! That has to be it. I am going to try this tonight..
  6. Hey guys :) I have two triggers, that set the variable "keeplooping" to either "1" or "0". After it sets them, it then executes this script: if (keeplooping = 1) then { hint "keep looping is true"; } else { hint "keep looping is false"; }; However, the hint's do not appear. I have verified that the triggers are setting the variable, and that the script recognizes the variable (by putting a "hint str keeplooping" in at the start of the script) Any ideas what might be going on?
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