Jayd33
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Everything posted by Jayd33
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I'm making a mission with the friendlies as Bluefor. At a certain point if the Bluefor squad enters a zone, a trigger needs to go off so the Opfor shoot artillery towards the squad. It might be real artillery of virtual. I've read the forums all over, I can get the Bluefor to us artillery by using communications etc, but nothing about the enemy using artillery. I'm very new to all of this, but thx in advance for a reply. rgds, Jayd33
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Hi; I made a night mission with chemlights on the floor as bread crumbs to lead the people, but when playing after like 30-45mins it goes pitch black. It's as the chemlights have gone out. So whats the lifespan of a chemlight ? thx for a reply, Jayd33
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_light = "Chemlight_green" createVehicle getPos triggername;
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I dont think there is. I've placed triggers around so when bluefor enters the trigger area when present the chemlight turns on. I just hope it works like a swithc, after 15mins the chemlight goes out but when bluefor enters the area again or still present it turns on again.
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Ty Cuel, that will be alot of triggers then, when bluefor leaves the triggerarea, the chemlight will go out after 15mins.
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In game. It seems that they go out after some time.
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Thx alot guys, gonna try this out :)