So need some help. I have a custom loadout script for every unit in my mission.
Example:
In the editor in the units init line I've placed this.
Now the script is suppose to spawn the unit in with the above loadout. Also upon respawn, it should spawn in with the above loadout. Doesn't matter how many mags you use or what you pick up, I want the player to spawn with the above loadout.
After testing on a live server I've found that a non-JIP player has no problems. Spawns with the correct loadout, also respawns with the correct loadout. After testing with JIPs though, the player initial spawned in with some of the above loadout, and after respawning seems to have defaulted back to the default unit loadout. Any ideas what is going wrong?