Jameston
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Ehhhhhhhhhhhhhhh, no. Bohemia should fix their inability to support wireless headsets.
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Well, Project Reality (Battlefield 2 version) had issues with their radio and it was a problem with my headset. I think it was a conflict between my headset and the game.
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Any ideas gents?
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It was already disable, thanks for telling me how to though.
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http://www.amazon.com/gp/aw/d/B00778G78C/ref=mp_s_a_1_3?qid=1396547211&sr=8-3π=SL75 I got this exact one. ---------- Post added at 17:50 ---------- Previous post was at 17:49 ---------- I should, I haven't seen any newer ones and windows auto updater said the were up to date ---------- Post added at 17:54 ---------- Previous post was at 17:50 ---------- Where do I change that at?
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Yup, already reinstalled and verified cache.
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Alright guys, so I bought a sound card because apparently my headphones needed to have can optical cable plugged into an optical port, I just got my card and plugged everything in and basically it refused to work. My headphone manufacturer told me to set the SPDIF to default and basically that didn't work. So, I set it back to the Headphone speakers and went in game, and fucking again, you guess it, No. Fucking. Gunshot sound. To DayGlow, I can't set it up for that because I can only choose 'Mono' as you can see here: http://i.imgur.com/EwZWF1X.png (286 kB) To Nicholas, it is through USB and Optical Cable as you can see here: http://i.imgur.com/mbJw8Vs.jpg (583 kB) http://i.imgur.com/EkkIxgM.jpg (559 kB) By the way, I can hear every other sound, even other people's gunshots, but my own I can't.
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http://i.imgur.com/tl5cDrt.png (222 kB) Here are my sound settings. I use the headphones. ---------- Post added at 12:01 ---------- Previous post was at 11:12 ---------- How would I change those options?
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I don't have any
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I have a PLYR-1 Skullcandy headset and I am unable to hear my own gunshots in game, I can hear other but not my own. What do?
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So I have searched for so long, I wanted to have an AI pilot fast rope AI troops in using ACE. I used another script (NORRN Fast Roping Script) and it was loaded with bugs for me. Is it possible to have an AI pilot with AI soldier fast rope in by themselves, maybe through a script or a onACT function when they reach a waypoint I want them to fast rope at? -Kind Regards
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