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wallside

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About wallside

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  1. wallside

    Unit/group size markers

    Bohemia did this in the "supports" showcase. But I don't know how.
  2. Thanks for your answer. edit: That brought me to the idea, to set the "default" via script myself: { if( (locked _x) == 1) then { _x lock 2; //default -> locked }; } forEach vehicles;
  3. Can someone explain me the difference between "DEFAULT" and "UNLOCKED" regarding vehicles?
  4. wallside

    Sloped Fence

    Strange. It's working for me. @mantis Wouldn't that tilt the fence posts, too?
  5. Does anyone know, how to create this fence? Notice that the fence is sloped but the posts are vertical. http://www0.xup.in/exec/ximg.php?fid=10933261 (852 kB)
  6. wallside

    Altis Skull Game? - Easter Eggs

    109-121 in the middle of the reeds. Credits to R. Berezon [AW]
  7. Hello. I wanted to create a custom editor module and read the page about the Module Framework in the wiki but it has not become clear to me where this Addon will have to be deployed. Only at my machine? Or at everyone's who want's to play a mission using said module?. And if latter, can I pack this module into the mission file or will everyone have to perform extra actions?
  8. All confirmed and added. The buoys were already listed as "wave power plant".
  9. wallside

    Missing unguided rockets for BLUFOR

    What is about the PCML? Isn't it unguided?
  10. Corrected. Do you know the background behind it?
  11. Hey, I wanted to start a list of all interesting objects/locations on Altis we can find. Listed so far:
  12. wallside

    Altis Skull Game? - Easter Eggs

    063-120 047-219 Also there's a small shipwreck at 021-234 and a larger one at 021-214
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