Jump to content

overload

Member
  • Content Count

    5
  • Joined

  • Last visited

  • Medals

  • Medals

Everything posted by overload

  1. Hello, could someone change my nickname to OverLoad or Over.Load (if OverLoad isn't available) Thanks!
  2. 1) .rpt file here 2) Not sure what you meant, but I went into the editor, placed a player and a Zeus module, then hit preview, zeus automatically assigns the player as the curator if none is defined. During the loading is when the errors pop up. Also, I noticed that I can't play IFA3 without Zeus on some maps, for instance, I placed any unit in Utes, then preview, everything works fine, but when doing the same in Omaha beach, I get the following error: No entry 'config.bin/CfgMovesMaleSdr/States/Stryker_Dead.connectFrom'. Going to the main menu and coming back to the editor seems to fix this problem until restarting the game, I can upload a small video showing both errors if you wish, I also checked the integrity OA/Iron front files with steam and both games had 1 file that needed replacement, but it didn't change anything.
  3. I can't use Zeus + IFA3, everytime I preview a mission from the editor I get the error No entry 'config.bin\CfgPatches.ca_anims'. However, not using Zeus it works okay.
  4. overload

    Delay player spawn?

    You can use cutText ( https:// community.bistudio.com/ wiki /cutText ) to make the screen black for a few seconds, giving it some time until all scripts are done and then you can remove it. Create an gamelogic and put this: cutText ["", "BLACK FADED", 0, true]; To remove: cutText ["", "BLACK IN", 5, true]; 5 = seconds it will take to remove that "black screen", you can change to how much you want.
×