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overload

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About overload

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  1. Hello, could someone change my nickname to OverLoad or Over.Load (if OverLoad isn't available) Thanks!
  2. 1) .rpt file here 2) Not sure what you meant, but I went into the editor, placed a player and a Zeus module, then hit preview, zeus automatically assigns the player as the curator if none is defined. During the loading is when the errors pop up. Also, I noticed that I can't play IFA3 without Zeus on some maps, for instance, I placed any unit in Utes, then preview, everything works fine, but when doing the same in Omaha beach, I get the following error: No entry 'config.bin/CfgMovesMaleSdr/States/Stryker_Dead.connectFrom'. Going to the main menu and coming back to the editor seems to fix this problem until restarting the game, I can upload a small video showing both errors if you wish, I also checked the integrity OA/Iron front files with steam and both games had 1 file that needed replacement, but it didn't change anything.
  3. I can't use Zeus + IFA3, everytime I preview a mission from the editor I get the error No entry 'config.bin\CfgPatches.ca_anims'. However, not using Zeus it works okay.
  4. overload

    Delay player spawn?

    You can use cutText ( https:// community.bistudio.com/ wiki /cutText ) to make the screen black for a few seconds, giving it some time until all scripts are done and then you can remove it. Create an gamelogic and put this: cutText ["", "BLACK FADED", 0, true]; To remove: cutText ["", "BLACK IN", 5, true]; 5 = seconds it will take to remove that "black screen", you can change to how much you want.
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