Jump to content

brayanpl

Member
  • Content Count

    8
  • Joined

  • Last visited

  • Medals

Community Reputation

1 Neutral

About brayanpl

  • Rank
    Private

Contact Methods

  • Steam url id
    moody1511
  • Twitch.Tv
    moody1pl
  1. Hello. I start with clothing sculpting and i try to make something for arma 3. First go my combat cloth Helikon Patriot. I want get your opinion about future for this mod. Give me request and something like that http://helikon-tex.com/#!/Fleeces/Patriot/BL-PAT-HF image from game http://steamcommunity.com/sharedfiles/filedetails/?id=380604694 http://steamcommunity.com/sharedfiles/filedetails/?id=380604728 http://steamcommunity.com/sharedfiles/filedetails/?id=380604798 Regards Moody P.S If you have questions how i made it - shoot.
  2. brayanpl

    Launcher load Failded

    Bis_Wizard thank you very much for help second way work with reinstall C++.
  3. Hello everyone, My friend have problem with launcher. When he want run it steam make him that message Maybe someone have any issues on this problem? Please write there Brayan
  4. brayanpl

    Uniform export to p3d by 3ds max

    Hmm i have multi object by the thing like- pants, torso, boots and this is in separate object. I make it once but i forgot how i did it. ---------- Post added at 16:09 ---------- Previous post was at 15:38 ---------- Problem solved. I export this with Bones so: 1. Turn the mesh to Editable poly 2. Add Skin modifier-Bones Add, Select Display Helpers in toolbar. and select all Bones. 3. Select The Mesh(Cloth,Uniform or something like you name it) without dummy(the bones) and export it to .txt
  5. Hello people, I have problem with export file.max to .p3d by VM-p3d exporter. I read the topic in https://community.bistudio.com/wiki/Arma_3_Modding_Characters but nothing work. https://www.dropbox.com/s/2uwtctn74vw1ap8/Zrzut%20ekranu%202014-06-25%2023.04.26.png https://www.dropbox.com/s/pi3ped30eyni3nt/Zrzut%20ekranu%202014-06-25%2023.04.49.png Please help someone the modifier Turn to poly dont work. Brayan
  6. brayanpl

    Helmat problem

    Hello all, I have problem with my new helmet model, he stay in the foot of the soldier. I try 100 times the same thing with changing something in config but nothing works https://www.dropbox.com/s/okj79s76nudk35x/szal.rar here is the project model.cfg config.cpp How to repair it please help. Sorry for mistake in Thread name i write it fast. Brayanpl
  7. Thanks for this mod. Maybe Lr-300 can match:)
  8. brayanpl

    Realistic Jumping Script

    Hi I have problem add this to trooper? execvm "jump.sqf";?
×