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serjames

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Everything posted by serjames

  1. serjames

    Middle East Irregulars

    Booo..... Ok not to worry we can work with SAA :-) Brilliant - thanks Drongo - All we need now are old jets and some hinds and we have a proper faction !
  2. serjames

    Syrian Arab Army and Hezbollah

    Redarmy... and...... how did you fix it ? :)
  3. I think both smokes look good, the first is simple but fades a little quickly ? The second looks a little more powerful ? Can we have both (randomised ? ) :)
  4. serjames

    Middle East Irregulars

    Cool ! His tanks too by any chance ?
  5. Looks like some really cool stuff, are you submitting your mods to the community upgrade project ? http://forums.bistudio.com/showthread.php?169933-Community-Upgrade-Project&highlight=cup Seems crazy to add another UAZ, Kamaz etc, when Suddens are already there etc etc etc Be good if you guys pulled together and shared the assets so you could build your faction packs up faster ? Sj
  6. Will they be ALiVE compatible... I'm really hoping to get an east vs west Map up and running :) But NEED a proper armoury, not just troops. RHS vehicles were cracking models so really looking forward to it. SJ
  7. Hope we can get a BAOR faction to team up with the Americans against the Soviet threat.... :)
  8. Being a Track head I would love a more complex piece of armour... Especially the level of teamwork it would generate. Would make rolling across the landscape more challenging and indeed rewarding... Doesn't need to uber complex. Just getting rid of the action menu would be a huge leap forward... Anyone remember M1 Tank Platoon ? I played that to DEATH on the Amiga... Loved it. SJ
  9. serjames

    Mobile Phone based DAGR

    Would be very cool to get the map onto my ipad.... imagine being able to draw out markers and direct arty etc off the tablet, love it ! SJ
  10. Nice - a custom IED Objects pack eh ? Liking the wires... Still wish we could get some devices tied into no roadside locations. i.e. over arches, under floors etc etc....
  11. You'd have to ask Spirit and Shay about that over on the MCC thread. It's more likely they would need to add it from their end - if it's possible at all. SJ
  12. serjames

    J.S.R.S. 2.2 Soundmod

    not if they are bisigned. Only open servers will allow that. Unless they specifically JUST run JSRS and CBA, then you'll be ok. But that's unlikely. Quite a few servers do allow mods though just use PW6 to choose a server to load into and it will ensure all your mods are installed and tickety boo SJ
  13. Does that mean you're still splitting your mod into 4 ? :rolleyes: p.s. I feel your pain - put it this way you're an SQF god compared to me :)
  14. Sudden thanks for this - look great. I'm trying to get them to work with ALiVE - could you please confirm the Classnames I should use ? I guess SUD_USSR and SUD_NATO but they don't seem to work ? SJ
  15. serjames

    Speed Of Sound

    hmm. Are you sure those are SOS sounds, I can't see them anywhere in the mod ? Could be BIS sounds playing up ?
  16. GAv hop on the ts and poke me I can help - or let me know where to drop the profile and I can upload it. 6.5megs
  17. Note that the Baghdad map is very PC hungry...
  18. serjames

    Speed Of Sound

    THIS 1000% the best way to speed up your MP is to fix this WHY this isn't on by default is anyone's guess, as 90% of people complaining about jerky laggy gameplay can fix it by adding this parameter to their load line. Most launchers will so this for you too if you look hard enough... RECOMMENDED
  19. serjames

    A-10C for Arma 3

    Peral, there will be realsim players that will DEFINITELY want to stick to the real thing so don't think people will stop using your mod, we won't ! SJ
  20. Wow great video btw... Very cool. Did anyone else spot the GBU which appeared at 2 mins 45 secs ? - Sneaky ! SJ
  21. serjames

    @A3MP - ArmA 3 Map Pack

    Nah, give it time. It's being HAMMERED that's all and probably cannot allocate bandwidth. Just let it get mirrored on the Six network and all will be well again :) SJ
  22. "notably hurt" ? what That sounds very strange. "Visibly hurt" maybe or "Clearly Injured" "Notably" is a very odd phrase in my opinion. SJ p.s. I agree with the guy complaining about too many mods... You must be joking it's bad enough getting public players to install one new mod not 4 for just one function. Please reconsider...
  23. Hmm, try explaining that to a pubbie "run update across all your mods through this amazing software interface, but not on the following mods... " ugg complicated as usual.. SJ
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