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Everything posted by serjames
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It wouldn't be the "Aggressors" mod thread then though would it ;)
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Syrian Arab Army and Hezbollah
serjames replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Drongo. great to get rid of the last of the 2035 kit !! :) Any luck with that random vehicle generator ? I can see some really nice variety of vehicles available to use above just 1 tank and 1 BMP etc ? SJ -
Wow... brilliant ! Out of interest I can see that the aggressors team also have a t55 in the works. I assume there will be no conflict ? SJ
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RWCO: Rotor Wing Combat Overhaul
serjames replied to PVT Watt.J's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Why would you be able to lase targets you cannot see ? You'll have to get closer ;) -
Great job on the T55... my favourite tank :) Lookin forward to an uparmoured insurgent threat now... very cool ! SJ
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I doubt "torrent" is blocked more likely torrent trackers could be...
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XMedSys - Improved Medical System for A3
serjames replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We have a guy a little too shy to post (god knows what would happen in an operating room, assumably he becomes "Doc Warlord - fear no blood" !) Anyway he wanted to pass on this doc he wrote for you. Hope it helps https://docs.google.com/document/d/1-qTkiA8LC8GqQ1GOkuxNNdMSImeVqywaRfmvd2l3vw0/edit By the way the good work is all by Whiplash... our very own Doc. Warlord of the cold north. SJ -
ALiVE - Advanced Light Infantry Virtual Environment
serjames replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Guys, am I right in thinking you've made some changes or progress on the weather front ? I'm getting some odd (bad weather all the time!) effects on our public missions and I was curious if it's something that I need to re-configure in the editor. Normally we get the random weather effect - 1 in 5 or so it's bad weather.. Seems to be - Bad weather each restart now... ? SJ -
Not sure if this was addressed in the hotfix but we had a funny one last night... it picked up base furniture...
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Syrian Arab Army and Hezbollah
serjames replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
new uniform looks really good.... ! :) -
ALiVE - Advanced Light Infantry Virtual Environment
serjames replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Brilliant... Thanks ALiVE team... We can get onto the war room now :-) SJ -
Try using PW6 instead... it's a lot kinder on your bandwidth :) SJ
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DasClark I've never seen this on months of play with Takistan ? You're not trying to run AiA too by some chance are you ? SJ
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Syrian Arab Army and Hezbollah
serjames replied to Drongo69's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Drongo, for the T72 and BMP's is it possible to create a "ramdomiser" script, much like your uniforms are dynamic and random.. Reason I ask is that there are lots of Tank skins in @RDS_tank all of which are really nice (apart from GUE - which looks a little odd with the red stars for Syria...) but the other tanks and bmps, are really cool with ERA armour etc ? Adds lots of variety when they tank rush you ! :) just an idea.. SJ -
AWG "Project Zagoria" Chernarus rebuild
serjames replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yep support this 100%... Chernerus is great, but it's a little like running around wooden boxes... with no way of getting inside.. I can imagine it now with Forests that were tweaked to allow slightly better visibility (i.e. you can see the Ai when they see you!) and enterable buildings this could be an amazing map. SJ -
There was one, hidden as part of the "BritMTP" pack. http://www.armaholic.com/page.php?id=10898 It's a nice model but didn't seem to shoot straight... i.e. was not zero'd properly. It's possible it wasn't configured to work with ACE, not sure, I genuinely don't know the history. But it's in there... SJ
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Randomly generated roadside IEDs
serjames replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can confirm it works brilliantly now - much less lag (lag free as of latest testing yesterday) and the explosions are most impressive !! Great job Brians200 !! SJ -
N'Ziwasogo A3 terrain (Released)
serjames replied to makhno's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's great news... I can get cracking now :) Will be a brilliant map to run it on for sure !! SJ -
Kaelies' South Zagorian Army Mod
serjames replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Kaelies - just to let you know we've got your SZ units fighting Takistan regulars with a Contingent of Royal Marine "peace Keepers" on Sahrani ALiVE. Good fun so far ! One of the guys noticed his speed of sound mod had stopped working.. Does anyone else find that this mod overwrites the sounds ? Thanks SJ -
yep - we miss the L129A1... all the others apart from UGL's are accounted for more or less p.s. loving the L86... really smooth to shoot
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Metis and the Tripod based dshkm and Kord... they're all very hard to place down and jump around and almost always just fall over on spawn. Even the ground level tripod versions tip over if you try and rotate too far... I figured it was me placing them wrongly somehow.... (it could still be that :) ! )
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Hey, great job, that looks really good !!! Will definitely be checking it out SJ
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Very excited to see any British Armour in the game... Scale looks a little Small possibly ? I have some good photos of these from a couple of years ago with people crawling over them for scale if they'd be helpful ? PM if you want them SJ
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ALiVE - Advanced Light Infantry Virtual Environment
serjames replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Cheers friznit, if Gav doesn't do it for the glory I will step up to the plate :) SJ -
[OPEN BETA] [SP] bCombat infantry AI Mod
serjames replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
30 fps... That's good ! SJ

