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"The Thing" - community developed mission
Viper_Sniper replied to SpecOp9's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Whoa. I will be keeping my eye on this, it sounds amazing! -
There are already sea turtles in the game!
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Arma 3 & Soft body Physics (e.g. BeamNG); What do you think?
Viper_Sniper replied to Darkplayer38's topic in ARMA 3 - GENERAL
Oh I think this would look great in a game like Grand Theft Auto as well! I love games with destruction like that. -
I started Arma 2 with no friends and within about 2 days I met 3 or 4 people. Then we found 3 or 4 more and well, today we have got a clan with these people of about 23 players. We all still play stuff now and then and we're pretty good friends now.
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VTS 4.0 - Live Multiplayer Mission Creating Tool for A3
Viper_Sniper replied to l etranger's topic in ARMA 3 - USER MISSIONS
So, if you turn on godmode and parachute, this happens. Thank you for letting me do this I had about 3 hours of straight fun hahaha. But also just using the normal VTS like you are suppose to is a lot of fun! -
Arma 3 - ai first aid support
Viper_Sniper replied to DAP's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That sounds pretty cool, I'll try it out tomorrow! -
Support module help
Viper_Sniper replied to curtcooll's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yeah I think this is a known bug I'm sure it will be fixed soon. -
Share your first Arma3 Beta Impressions (all first impression type posts here pls)
Viper_Sniper replied to fabrizio_t's topic in ARMA 3 - BETA DISCUSSION
I suppose this isn't exactly my first impression anymore. The alpha released the day my spring break started so I have had a lot of time to put into it, just about 80 hours now. I was surprised by the lack of crashes I have actually been getting, I expected much more. The things that seem to stand out the most for me on the plus side, one of the things anyway, is the inventory system. At first I was a bit confused and skeptical, but now I enjoy it much better then the previous Arma. Another thing is the animations / movements / stances. All these things seem to be nothing but great. Also the way things attach. I feel like I am actually wearing a backpack and not super gluing it to my back. Not too much to say about the negative side. Except the few crashes now and then and a not too often freeze / major fps drop. The AI do not seem to be very improved either, if anything they seem mostly the same. I just hope when I'm flying a jet, I don't get sniped out of it from the ai using a hunting rifle. -
Helicopter LightOn Problem
Viper_Sniper replied to bakerman's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I found a way you can simulate the heli to be using the spotlight, it works well for me. It creates a light on and under the heli, on the ground. Try light = "#lightpoint" createVehicleLocal position this; light setLightBrightness 0.5; light setLightAmbient[0.0, 0.0, 0.0]; light setLightColor[1.0, 1.0, 1.0]; light lightAttachObject [this, [0,0,-10]];light = "#lightpoint" createVehicleLocal position this; light setLightBrightness 0.5; light setLightAmbient[0.0, 0.0, 0.0]; light setLightColor[1.0, 1.0, 1.0]; light lightAttachObject [this, [0,0,-20]];