thevisad
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thevisad
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Since someone else other then me necroed this, I would like to indicate that I would like permission to use this script in a new Mod I am making.
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Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
It currently already does this, if it identifies that the server is in place it will use that instead of the game exe. -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hmmm, I will check it when I get back, I am out in Den Hagg right now. -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
Not a problem! I am making the newer version handle either Arma 2 or Arma 3, if it detects the beta (arma 2 ) or dedi server (arma 3) it will use that, otherwise it will fall back to the main exe. This way those who do not have the dedicated server will still be able to use this. One caveat will be the Headless Client, it may not work until I can identify the process of the HC vs the Server. ---------- Post added at 12:19 ---------- Previous post was at 10:49 ---------- Updated top post with new file, it now supports Arma 2 and Arma 3. It will detect if there is a dedicated server present in the case of Arma 3 or the beta server in the case of Arma 2. If these do not exist it will fall back to the game exe and use the -server command to run a server. In the case of a -client switch being used, it will auto fall back to the proper game exe and run the headless client based on this. Please let me know if you guys run into any problems with the latest build. -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
Yeah, give me a few and I will make a switch for it. -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
The package contains everything you need for that. Copy everything from the package to the root of your arma 3 folder -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
server=client means this is a headless client, in almost all cases you want to use server=server unless you are an advanced user and will be using a HC on your servers. invalid config usually means you do not have a config file in the folder specified, in your case this would be. cfg="hngamers_1_stratis\" -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
Heh, thats what I get for doing maintenance during the day, its back up. ---------- Post added at 15:16 ---------- Previous post was at 15:02 ---------- I will look into this. ---------- Post added at 15:18 ---------- Previous post was at 15:16 ---------- That's pretty much how I do it myself, but I use windows events to process the kill requests. I can look into it, coming from a server that connects to a DB, we never liked doing this, wanting to gracefully shut down the server instead. I will play around with some options tonight. -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
I added the -nosound option automatically, since its a server/HC there is no point in sound. I also added the netlog option. I will add the password field next, I have it starting the HC without issues at the moment, its just not connecting to the server properly. Since I am recoding sections, anything else I should be adding support for? ---------- Post added at 00:52 ---------- Previous post was at 00:14 ---------- Ok, Corrected the issue with the client connections and updated the top post with the new settings and the new download for the restarter. -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
Great idea, I was thinking about implementing this as well since I want to run some headless clients. I will add this as a switchable option. -
Is there anything new to laying down roads on a map?
thevisad replied to freakjoe's topic in ARMA 3 - TERRAIN - (BUILDER)
I have an updated process, where you do that. Moving your P drive is fine. I have my Arma 2 stuff on the Q drive and everything for a3 on p: We are working on the process to clean it up. -
Oxygen 2 + Buldozer(Arma3 Alpha)
thevisad replied to surpher's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Got Arma 3 working as Buldozer http://puu.sh/2iu5I create your steam_appid.txt file with only this inside 107410 and place it in the root of your arma 3. create batch file with these contents subst P: /d subst p: "D:\Program Files (x86)\Steam\SteamApps\common\Arma 3" -
Is there anything new to laying down roads on a map?
thevisad replied to freakjoe's topic in ARMA 3 - TERRAIN - (BUILDER)
Got Arma 3 working as Buldozer http://puu.sh/2iu5I create your steam_appid.txt file with only this inside 107410 and place it in the root of your arma 3. create batch file with these contents subst P: /d subst p: "D:\Program Files (x86)\Steam\SteamApps\common\Arma 3" -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
Updated the main post with the updated link, this contains a revert option to remove the error handling registry key. -
Arma 3 Restarter.exe server monitor
thevisad replied to thevisad's topic in ARMA 3 - SERVERS & ADMINISTRATION
First thing I notice is that your steam is running, which should not be the case. Make sure you have the steam_app.txt file in the root of your folder. Don't mod the number inside of it. Second [hngamers_1.stratis] should be [hngamers_1_stratis]