Jump to content

WCG

Member
  • Content Count

    139
  • Joined

  • Last visited

  • Medals

Posts posted by WCG


  1. ... today suddenly i lost all sounds. I exited arma3 and in widows i still had sounds working. damn.

    Sometimes, you can just alt-tab out of the game, then back in again, to fix Arma 3 sound problems. Try that if it happens again.

    Otherwise, all I can tell you is that the above fix - one of them, at least - worked for me. I haven't lost sound in the game since then.

    Good luck!


  2. I love it! This is one of my favorite missions, I think. Three of us (four, eventually) played it again on Saturday.

    We don't like playing with friendly AI (I always disable them), so I edited the mission to add respawn to a place along the shore (after a minute). Unfortunately (note that I've never edited anything before), we respawned without some of the equipment we started with (notably, no scopes or flash suppressors), so I need to add an equipment box there, too, I guess. But it still worked OK.

    One of the hostages wouldn't come with us - apparently because he didn't recognize that there was an opening in the walls. He left his building OK, but we couldn't get him to leave the area. (Eventually, we solved that by driving a vehicle into his area and telling him to get aboard.) The second hostage wouldn't follow orders, then, but just started running across the airfield until he got near the first hostage. We had a hard time even keeping up with him!

    Still, once we got them together, and loaded up in a transport truck, we were able to get back to the boats and finish the mission successfully. All of us enjoyed it, I think. The only negative comment I heard was that they wished it had a revive option. I must agree, because I always find revive to be fun (trying to get teammates back in the game while avoiding being shot).

    But I really can't complain. As I say, this has become one of my favorite missions (after absolutely hating it the first time we attempted to play). Nice job!

    Bill

    PS. Note that I can't say anything about the reinforcements, except that I really like the idea. But in this case, I was at the east side of the airport, trying to get that first hostage to follow me, so I couldn't see what was going on - just that there were reinforcements. But they didn't seem to be a big problem for the other three guys on my team, so maybe they need to be beefed up a bit? I really can't say.


  3. Does this only happen with your headphones? If so, try another set of headphones.

    That's the first thing I'd try if I had access to another set of headphones. Unfortunately, I don't.

    However, I seem to have fixed the problem (when it comes to Arma 3, at least) with one or both of these fixes:

    (1) I updated the BIOS on my ASUS P8h77-V motherboard. (This update was supposed to fix unspecified problems with "some" USB devices.)

    (2) I plugged the headset into a USB 2.0 connector at the back of the computer, directly off the motherboard (which I'd tried before) and I removed the device plugged in next to it (leaving that USB port empty).

    That solved my problems, certainly with Arma 3. For some reason, after working great for a couple of weeks, I've started losing my microphone in TeamSpeak again. But when TS doesn't completely crash, I can still hear the rest of the players, and I can always reply using the built-in Arma 3 communication system. It's certainly not ideal, but it's better than the situation I had previously.

    Bill


  4. Hey, this was lots of fun! I just played it with two other guys, and we really enjoyed it.

    Re. your questions:

    (1) I can't say anything about the difficulty, because the guy running our game was testing the Zeu_ServerSkill mod, which adjusts enemy skill levels. It ended up just right for us, but we're newbies.

    (2) It took us about two hours, maybe two and a half, I think. I didn't mind a lack of extraction, but we were quite surprised by it. In fact, we still seemed to be in grave danger when the mission ended.

    (3) There was no problem with your English, either. As far as I can remember, everything was clear.

    I really liked the vehicles available for us (which kept us from walking, but weren't armored). And I liked the fact that out supply box differed for each character. Nice touch! Finally, there aren't enough ambush missions, and those I've seen tend to give us little time to get ready. This was just right.

    All in all, this was a fine mission. Thanks for creating it!

    Bill


  5. The idea behind it was to create a mission where you can train yourself against AI. A great thing for new players but in addition I created it as a mission that you can start yourself and have fun playing against AI while your colleagues arrive or more people join to the server. Then you can carry on with DM mission game type or move to a bigger mission type

    Absolutely! Personally, I have no interest in PvP (just personal taste, you understand). But IMHO, these missions are perfect for the situations you mention. They're great for SP training, when I don't have the ambition (or the time) to play a full mission. And we use them all the time while waiting for others to show up for scheduled play. Other people can join in the fun while we're waiting, and when we're ready for a mission, we can quit the DM at any time.

    I have yet to try the team play, but your original DM gameplay is perfect for my needs. Thank-you!

    Bill


  6. My fellow clanmate has turned 67 years 2 days ago and he started playing this game but went back to BF3 because he had to much trouble grasping the difficulty that this game has (his words).

    Perhaps if I tell him you do not have any problems playing it I can convince him to come back and give it another shot :)

    What difficulty is he talking about? If it's eye-hand coordination, well, I'm terrible at 'real-time' combat, but you don't have to be good to have fun (especially if your clan isn't overly serious). If it's his eyes, I know what he's talking about, but there are always scopes. If it's the learning curve, well, that just takes time, with any game. And at our age, it's probably good to learn new things.

    Maybe the rest of you are just too good at this game? He needs to play with me. :p

    I tried to join a couple times but never got a response despite advertising that they were recruiting. I suspected it was age discrimination (yes that was a question asked).

    It happens, but I'd assume incompetence, rather than malice - especially when it comes to the Internet. I know I miss emails sometimes, and certainly PMs.

    But either way, if you're Canadian, you'll be in the same time zones as the States, so come play with us. :)

    Bill


  7. This mission is completely unplayable. I don't know what sort of PC setup you have but the huge warren of hesco barriers, buildings, towers and other such objects you built on the airbase slows down FPS to single digits.

    We didn't have that problem. However, revive would be nice, because respawning back at the airport really messes up any organization we've managed to figure out. There were only three of us, and we appreciated all of the vehicles available for us, but it would still be nice to revive a fallen comrade, if possible.

    Oh, and the description here doesn't seem to indicate how many players this mission is designed for. It's labeled as CO-03 at Armaholic, but there are ten player slots available. That's something which really needs to be front and center here (in the title, if possible).

    But we enjoyed it, and I didn't notice an FPS slowdown. Admittedly, I've got a pretty powerful computer.

    Bill


  8. I was born seven days before Pearl Harbor was bombed, I will let the math and history wizards figure it out (71 for the impatient).

    OK, now this is what I wanted to hear! I'm very glad there are so many of us old farts playing Arma 3, but I was beginning to think I was the oldest and the fartiest. (Well, the word's still out on the latter, I guess.)

    I have been part of the same gaming community since 2009 and Arma is the only game I play online, it is the only place I am not old and slow, where a scoped weapon and a 27" monitor is a must.

    I never played Arma 2, so I have a lot of learning to do in Arma 3. But, like you, this is the only multiplayer game I play, and I know exactly what you mean by needing a scoped weapon and a large monitor!

    I must say, I've been surprised by the response to this post. It was a spur-of-the-moment thing, and I didn't expect so many replies.

    Bill


  9. In the future, i wouldn't be surprised if "old farts" make the majority of players

    Of course. If you grew up with it, you'll likely stick with it. (Our tastes in music tend to form when we're young, too.) And maybe the kids will have new forms of entertainment by then, things the old farts still playing games won't understand. :)

    Obviously, I didn't grow up with video games, and my eye-hand coordination stinks. Some games I can't play at all, and I'm never going to be very good at 'real-time' games.* (I still tend to prefer turn-based games, though I didn't grow up even with them.)

    Still, I've been fascinated by personal computers since they were first introduced. And I've been hooked on computer games since,... well, the mid-80's, at least. But I've been shocked at how few people my age feel the same. How could you not be fascinated by this stuff?

    But then, maybe I just never grew up, huh? That's OK with me. (And it's OK with me that tastes vary, too. We don't all have to like the same things.)

    Bill

    * The people I play Arma 3 with don't care that I'm not very good. And really, that's been the case with everyone I've played with. As long as you're not a jerk, and you do your best to play as a team, that's fine. I suppose some groups are more serious than that, but that's another great thing about Arma 3. You can find players to suit nearly every taste.


  10. some things are timeless WCG...like when we are 18 we want an 18 year old girlfriend and when we are 80 we STILL want an 18 year girlfriend :cool:

    Well, young girls still look as good as they always did, but as you get older, the older women start looking pretty good, too! Or maybe it's just my eyes going bad, I don't know. Either way, it's still good. :)

    Well, I'm in that bracket Bill, but I just can't bring myself to even consider a clicking on anything titled "Not-Quite-Dead-Yet" LOL

    Heh, heh. Don't blame me; I didn't pick it. As I say, they're not very old, anyway. But for gamers, maybe they are...

    After all, what am I seeing here? A bunch of youngsters in their 40's. Old? Ha! OK, one guy with a friend who's 66. That's better. I've got an Internet acquaintance who's roughly my age (she hasn't volunteered the details) who plays computer games like those I play, but I haven't been able to interest her in Arma 3. Too bad. This game needs more women. Then again, I could say that about everything, couldn't I? :)

    Bill


  11. I don't know if it's the right forum for this, but I was just wondering if there are any old farts playing Arma 3. Any other old farts, I mean. I'm 62, myself.

    I've been playing with a handful of people from Not-Quite-Dead-Yet.com, but despite the name, the guy who runs it is only in his early 50's. Just a youngster, in other words. I don't think he understands what getting old is even like. (Then again, my 87-year-old mother tells me the same thing.)

    Anyway, I was just curious. I don't normally play multiplayer games,* but I played a few MUDs and such, years ago. Even then, I was inevitably the oldest player. But there have got to be gamers out there older than I am, don't you think?

    There are no age restrictions at Not-Quite-Dead-Yet, but it's aimed at players in their 40's and 50's, I think. And they seem to think that's old. Well, not from my point of view. So, purely for my own curiosity, I thought I'd ask about any other old farts playing this game (or other games, for that matter).

    If so, I hope you aren't as inept at it as I am. :p But the people I play with don't seem to mind, and it's still lots of fun.

    Bill

    * I've been retired for seven years, so I have lots of time to play computer games - especially in the winter - but I mostly play single-player games. Arma 3 is the exception, because you're not just playing with random strangers all the time. At my age, I don't know anyone locally who plays computer games, and it really makes a difference when you can play co-op with people you like.


  12. Note that this is still happening. In fact, it got far, far worse with the release of the beta version of Arma 3 (whether that's coincidence or not, I don't know).

    It's also worse when I use TeamSpeak. But in TeamSpeak, I only lose the microphone. I can hear everyone else, but they can't hear me - not until I close and restart TeamSpeak, at least. Note that I lose all sound in Arma 3 when this happens, both the microphone and the speakers in my headset. And it's a real pain to keep needing to close Arma 3 and restart it again, especially when I'm in the middle of a mission!

    When I first posted this, it just happened occasionally. I could play Arma 3 all evening most times without having a problem. After the beta version was released, it started happening four or five times a night - especially if I was using TeamSpeak. One evening, it happened four times in the first 20 minutes! Turning off TeamSpeak helps, but it's still likely to happen two or three times an evening. (It's hard to tell, because I either quit playing when this happens or keep playing without sound. Yeah, that's no fun.)

    I've checked sound drivers. I've removed my headset driver software and reinstalled it. I've switched USB ports. I can Alt-Esc out of the game without causing this, and I'm sure it's not a loose connection causing this - certainly nothing to do with the headset connection or cable (which I can wiggle around without causing it). In fact, I can't identify anything that causes it, but it's never happened with any other game but Arma 3. (But note that I've never played Arma 2.)

    As I say, this has gotten much worse since Arma 3 beta was released. In fact, it's making Arma 3 pretty much impossible to play - at least, in co-op games. I can always use my speakers when playing single-player, but I need the microphone in multiplayer games.

    Bill


  13. It doesnt have any objectives currently its just sort of a showcase with all the weapons and vehicles in the game currently. it allows you to try them all out and muck around with them the respawn etc is just when the vehicles blow up they come back and when you die you keep your weapons so you dont have to go routing through the boxes again

    OK, thanks. That sounds very useful. I just didn't realize that was what I was getting. :)

    Thanks again,

    Bill


  14. Is this actually a mission?

    Five of us tried to play it last night, but several of us couldn't get past the map. It would just hang at that point. I don't know what the problem was. However, one of us was able to get into the game, and he said he didn't think it was a mission at all, but just a... well, armory. Just thought I'd ask, since the description doesn't really say anything.

    You say you've got revive and respawn, and that certainly sounds like a mission...

    Thanks,

    Bill


  15. OK, we tried this again, and it went much better this time. We had five guys, instead of just two, and we disabled the friendly AI. The tasks cleared OK, apparently. (I couldn't see the tasks, myself, maybe because I had to close Arma 3 and start it up again?)

    The only issue we had - and that's a minor one - is that the mission didn't end. We got to the extraction point, and even took the boat out, but we couldn't get a conclusion.

    Still, it was a lot of fun. Thanks!

    Bill


  16. Then there are people like me, people who play games in "waves" I play one game for about a week, then get bored of it, move on and play other games, and come back to it about a week or two later.

    I do this, too. Of course, I don't usually play multiplayer games, so it doesn't matter much. And I'll play for longer stretches than a week, then take months off. I haven't played Arma 3 long enough to know if this will be the same way, but I don't know why not.

    People play games the way they want to play it.

    I agree. Or, as I might put it,... who cares how someone else wants to play a game? I've never tried the Life servers, or Wasteland, but the more the merrier. If that's what you like, why should it matter to me?

    On the problem of getting kicked out of tactical realism clans, I think you're missing the fact that there's a lot of diversity between dedicated military simulation and Wasteland. In many groups - certainly the ones I've been playing with - you're not required to show up for games. Those who show up play. If you can't make it, no big deal.

    Now, I understand why other groups are different, and that's fine. But if you don't want that kind of group, you're not reduced to anonymous games on public servers, you really aren't. Just find a group that's... kind of in the middle - semi-serious, casual but organized, team-based but not an obsessive military sim. I don't know if that's the "true Arma experience," since I don't know what that is, but I suspect that it varies, depending on the player.

    Bill


  17. I would be very interested in some Casual to Semi-MilSim Missions

    Crimsxnn, I sent you a PM awhile back. Maybe you missed it? Or maybe you just changed your mind. No problem.

    Note that I've been playing Saturday and Sunday nights with a few older gamers (in their 40's, 50's,... 60's), so I've got less time than I had. There's more information here, for anyone interested in joining us. So far, we've had four players on peak nights. Heh, heh. (And we don't restrict people by age, if you don't mind playing games with your grandparents. :p )

    However, my original post still stands. If you're a complete newbie and just want to try co-op (North American timezones), I can always make time on weekday evenings. I know how lost I was at first! Make no mistake, I'm still very much a newbie (not having played Arma 2), and I'm definitely not very good. But I'm more comfortable with being not-very-good in co-op play now, I guess. :)

    Otherwise, I probably have all the Arma 3 play I can handle, given that I play other games, too. I need a few more days in a week (or hours in a day), I think.

    Bill


  18. If you're sniping legitimately from 1km and up, then I'm fine with it. But if you're just 300 meters away from your target, you should just be using a regular infantry rifle. Not a sniper.

    It's this "should" part that bothered me. I'm not trying to be disagreeable, it's just that... I'm not sure why you'd tell someone else how they had to play a game. Now, if the rifles are overpowered, if you think they should have disadvantages to offset their advantages, that's a legitimate criticism, I'd think. But that's just me.

    I've only used the sniper rifles twice, I think, but both times, you couldn't even see a kilometer in the game - too much fog or haze. I wouldn't have chosen the sniper character going in, if I'd known that in the first mission. (The setting wasn't suited to it, either.) But in the second mission, at the airport, it worked great. It helped conceal me, as long as I targeted enemy soldiers I could just barely see through the fog (500-600 meters, I suppose - I didn't have a rangefinder in that one). Any closer, and I'd be toast.

    I thought it was fun. And that happens to be why I play these games. :)

    Bill

×