Could anyone else shed some light on what the new classes are named for the helicopter pilot instead of USMC_Soldier_Pilot.
Thanks
[]Spawn
{
//WaitUntil {Sleep 5;Local Player};
While {True} Do
{
If ((Vehicle Player IsKindOf "Air") && (TypeOf Driver (Vehicle Player) != "USMC_Soldier_Pilot") && (TypeOf Driver (Vehicle Player) != "")) Then
{
Driver (Vehicle Player) Action ["Eject", Vehicle Player];
Hint Format ["%1 you're not a qualified pilot.", Name Player];
};
Sleep 0.5;
};
};