Sethenor
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Did you also try changing the interface size like in this screenshot: https://gsngaming.com/uploads/monthly_03_2013/post-1-0-59359700-1362519429.jpg Also, is it possible to show all civilian items (like driver coveralls etc) in the menu regardless of faction? There is a general option but I don't want Opfor items to show for Blufor.
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Looks to me like your screen resolution is to low to display those buttons. Maybe try a different resolution or try to change the interface size to see if that fixes it?
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FUTARM: Altis/Stratis Inspired Digital Camo
Sethenor replied to BloodoftheScribe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any news on version 2.0 yet? -
Got the same issue. It's either this addon that works or the 'no idle animation' addon. Hope you could fix it somehow, but not sure because they might both edit the same files.
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Virtual Ammobox System (VAS)
Sethenor replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Idea for a future update; Increase the size of the VAS Screen so more item text can be displayed. For a lot of items the text gets cut off. It makes it quite hard to identify some items. -
FUTARM: Altis/Stratis Inspired Digital Camo
Sethenor replied to BloodoftheScribe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Minor 'fix' for version 2.0 Rename items so they are more uniform: -
Dropbox download link is down. Please reupload. Edit: Got it from armaholic, but not sure if this is the latest (0.2) version.
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Is it possible to disable the respawn button of your script completely? So both the onscreen button and the action menu button? So people have to use the respawn button from the 'escape' menu.
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-winxp Forces the game to use Direct3D version 9 only, not the extended Vista / Win7 Direct3D 9Ex Don't know about DX10 though.
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Missions download by Steam Workshop (where it stored?)
Sethenor replied to sandman1980's topic in ARMA 3 - QUESTIONS & ANSWERS
Message from George at the feedback tracker: -
Download mission from game server
Sethenor replied to Elememental's topic in ARMA 3 - MISSION EDITING & SCRIPTING
%localappdata%\Arma 3\MPMissionsCache Mission .pbo files can be found in that directory. You need a PBOmanager to unpack them tho. Damn, you beat me to it :p -
=BTC= Logistic [A3] - BETA
Sethenor replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Doesn't work Edit: BTC_lift_pilot = []; I'm probably blind, because he even said this is the way to do it in the Hints and Tips file :x Edit 2: There are 2 new helicopter classes: "O_Heli_Light_02_unarmed_F" (Black PO-30) and the "B_Heli_Transport_01_camo_F" (Camo Ghosthawk) Edit 3: Is it possible to disable the Lifting HUD? -
=BTC= Logistic [A3] - BETA
Sethenor replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is it possible to allow all player models to use the lift script? By default only "B_Helipilot_F" is allowed to use it. I could add all playermodels like "B_Helipilot_F","B_Soldier_F" etc, but would be nice if there was a different solution. -
Virtual Ammobox System (VAS)
Sethenor replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ah, thanks for that info. That explains the problem I'm having with it. As for the Remove All button. So it works for stacked items but not to clear your whole inventory at once (like I thought it would)? -
Virtual Ammobox System (VAS)
Sethenor replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm having issues with saving and loading of custom slots. I got 10 FAKs (First Aid Kit) and 1 Medikit in my backpack a I save that slot. After loading up that slot again I get 20 FAKs and 2 Medikits. It doesn't matter if I clear my whole character of gear first or not. Only the medical supplies get duped. Also had 2 satchels in my backpack and after loading it back up there were still 2 satchels. Edit: Also the "remove all" button doesn't work for me.